Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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77% positive of 9 · 9 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Fight through relentless demon hordes in a fast-paced and retro-inspired arena shooter, where mastering speed, strategy, and precision will push you to the top of the leaderboard.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-01 → 77% today (9 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Updated Game Engine to Godot 4.5 and with it added some performance fixes.
Improved User Interface: Removed redundant buttons on the computer screen for a cleaner and more streamlined experience. Applied various UI fixes in the settings screen to enhance usability. Enhanced visual feedback for button interactions to improve player ex…
whats fixed - Hellhound shrinking bug - stairs now disappear after u grab the tape in Dying Breath mode - skulls sanity recharge nerfed to balance the game design - glitch screen effect bugs out if sanity is low, making it forever stuck there known issues: - a…
Hello, everyone! Welcome to another development update. Over the past few weeks, we've been working diligently to bring you this exciting update. We've received plenty of feedback asking for more content, and we’re thrilled to deliver a free update for both th…
We're having a Next Big Update after the release, we hear you.. content was way too short, a mistake on our part.. Just wait a big more :-) Big Revamp from the old title you know.. u can call it TVP 2.0 but lets not go that far right now. - Now you are not lim…
What's Changed: Fixed Urdu Localization in Win Screen. Fixed slyme death causing delay. Fixed Leaderboard Urdu layout in win screen. Fixed hellhound shooting while dying or teleporting. Fixed enemies not dying in tutorial.
Hey everyone, It's been a long time since the development of TVP. we are finally here at the RELEASE DAY. TVP has finally been released but it's not the end of the road. Let's begin with the devlog... Demo Update We're with the game, constantly updating it wit…
Hey everyone, it’s been quite a while since the last devlog. But this is not the devlog tho, it's more of an announcement post about Steam Next Fest! Starting Oct. 14th, at 10 AM PDT / 10 PM PKT What's New ✨ 🎉 The entire UI/UX has been revamped and completely…
Hey everyone, it’s been quite a while since the last devlog. Before we begin, let me thank you all for supporting us. We have almost 500 wishlists right now. I know it's not much, but we are grateful that 500 individuals think our game is worth checking out.
Hey everyone, it's going to be a short one.. some stuff about demo, tips and tricks Demo vs Final Build There will be some major changes to the final build like New Enemies, New Maps, Ability to change game's whole art style, UI Changes, Mechanics and alot of …
Hey everyone, it’s been a while since our first devlog. I’ve been busy with real-life stuff, but now we’re back with Devlog #2! In this update, I’ll share our progress, game updates, and the main goal of the game. Also, get ready for the third devlog, which wi…
Welcome to Devlog #1, well the second devlog to be exact.. this devlog will be more focused on how we achieved this pixelated dual-tone art style for our game. Note: this shader was not entirely ours as we vastly expanded upon a similar in nature shader with C…
it's a reupload from playtest community page (yea i accidentally posted it there oopsie) To our incredible playtesters & supporters: we couldn't have made this game, this special without you! Your feedback, enthusiasm, and support mean the world to us. And of …