Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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87% positive of 8 · 8 user reviews · Live from Steam
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Flowereverie is a peaceful flower-laden puzzle game where, to perform any action you must first spell it, by arranging letters like flowers in a vase. Cast spells, spell spells, become the land's most prolific flower arranger, and you might be able to discover the dark secrets of the town proper.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (8 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A small patch just after the full release. Added the Options screen to the title screen as well. Removed an unintended debug text from the title screen. Added a bit more railroading near the beginning to prevent players from getting confused in the early areas…
Exactly one year to the day since my last update, I've decided the game is finally in a good enough state to transition to Full Release! Honestly, for this full release, I can't believe how many things I've added. I added so many things that I have forgotten t…
Another patch with lots of requested features! I've been hard at work the past few weeks implementing some of the most highly requested features like Cloud Saves and Windowed Mode, and now those features are here! All the changes today, just like the last patc…
Big patch! It's been a few months since the last patch, again, and that's because I was trying to implement some big changes. Adding windowed support, getting achievements working on Mac, and cloud saves are all still coming down the pipeline, and while none o…
Big patch! It's been a few months since the last patch, and that's because I was trying to implement some big changes. Adding windowed support, getting achievements working on Mac, infinite undo, and cloud saves are all monstrous endeavors, and while none of t…
Bigger patch this time. Fixed some typos. Made some NPC dialogue explaining some game mechanics/lore clearer. Added quest markers to quest NPCs. Fixed a bug preventing you from learning the final two spells in the game, bringing the total to 100. Removed some …