Last 7 days ยท history since Nov 4, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Nothing to see here. Just prelim background prep work. Stop staring.
minor game assets cleanup
A new dev update has been posted on the game's official webpage.
Yup, we're still here. A new dev blog is live, providing more info on where things are and where we're currently headed with the project.
I know this is a bit impromptu, but here we are. Some of you have been messaging and texting me about updates, future planning etc. As you all know, I tend not to announce anything unless it is meaningful and/or exciting. So please excuse the silence these pasโฆ
http://lodgame.com/wp-content/uploads/2015/12/LOD_poster_1920x1080.jpg This is just a quick update regarding the state of the upcoming patch build. Progress has been somewhat slow due to various factors including team and tech related challenges, as well as scโฆ
This is an excerpt from today's dev blog: As most of you know, some years ago the Havok Vision Engine which we used to develop the gameโs custom engine was deprecated shortly after Microsoft bought Havok from Intel. You can read more about that in this blog poโฆ
The Line Of Defense stream which I did on Sat, is now live on YT. It comes out at a little under 3.5 hrs of pure fun. https://www.youtube.com/watch?v=UMa9h0bUE6c
We are still in the process of migrating our servers to a new ISP. So the official public and internal dev servers will be off-line until further notice. Will post an update when everything is back online.
http://lodgame.com/wp-content/uploads/2015/12/LOD_poster_1920x1080.jpg It has been awhile since the last dev update and patch release. A LOT of work has been going on in the background, along with some new and exciting things which we hope to share with the puโฆ
Just a quick note to let you know that this patch is coming along as planned. It's mostly tweaks and minor bug fixes, and not a major update like the upcoming player controlled vehicles update which is being done in parallel. With the tweaks to handling and flโฆ
As we prepare for the release of the next and final major milestone (player controlled ground & naval vehicles), this patch addresses some pending and new issues in the current build. We are still doing on-going performance optimizations on planetary scenes. Wโฆ
Minor improvements and bug fixes in the on-going GEN8 build. CHANGELOG KNOWN ISSUES ROADMAP Still finding some minor and annoying issues which we need to address ahead of the next upcoming major (player controlled vehicles) patch.
Minor improvements and bug fixes in the on-going GEN8 build. CHANGELOG KNOWN ISSUES ROADMAP We're hoping to release the GA version of this either tomorrow or on Wed.
Minor improvements and bug fixes in the on-going GEN8 build. CHANGELOG KNOWN ISSUES ROADMAP
This major build has now been released to both GA and DSS servers. There is also a new State Of Play dev update. CHANGELOG KNOWN ISSUES ROADMAP