Last 7 days
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64% positive of 14 · Mixed · Live from Steam
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The hardest fighting game
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 69% on 2026-11-01 → 64% today (14 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Update NotesMigrated the game from Unreal Engine 5.4 to Unreal Engine 5.7.Performed a major graphics optimization.Added support for NVIDIA DLSS 4.5, Frame Generation, and NVIDIA Reflex to maximize frame rates on supported hardware.Added native support for Dual…
Changelog: - New AI System - Chaos Deflect (Experimental). The AI has been upgraded with a brand-new Chaos Deflect system, replacing precise parries with complete anarchy. This makes the game slightly easier—but not too much. An aggressive playstyle is now hig…
Changelog: - Kuro’s animations updated – Forward Attack, Down Attack, and Up Attack are now faster, giving players a speed advantage. - Shiro’s animations updated – Improved grab animation and cutscene. - Fixed a bug where the player could completely lose coll…
Changelog: 1) Deflect System Tweaks Parrying just got an adjustment to make it more intuitive while still rewarding skill. The system works in 5 stages—each reducing the deflect window as you mistime or spam your parries. The breakdown: Stage 1 (Idle): 23 fram…
The first boss—a tough doppelgänger of Kuro—has always been a challenge. With this update, I’ve added the option to face the second boss first, giving you a chance to try different gameplay styles right away. Controls are now more responsive, and some bugs hav…
Update 8.4 brings the Speedrun Mode, complete with an in-game timer and the ability to skip ALL cutscenes after finishing the game once. No interruptions—just pure, fast-paced gameplay! Other changes include: -Smarter AI: Enemies now react and adapt better. -B…
Works, but may need extra effort. Results from Valve's own testing.