Last 7 days · history since Nov 4, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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75% positive of 8 · 8 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 75% on 2026-11-03 → 75% today (8 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Fixed an issue where omni ronny could take 0 damage when dealing to much damage - Adjusted the achivement for unlocking funny field from reaching level 100 in Rock Peter to reaching level 2 in Rock Peter. This is due to the level rework so just have to defea…
- Added "Highest dfficulty reached overall". - Adjusted the text in the level selection screen to show highest difficulty reached overall and with this character and this asencion - Lowered the chance of dropping a pickup by an enemy #Note "It felt like seeing…
- Fixed an issue where pressing the character button in level menu would take you to main menu instead - Fixed an issue where obtaining a pickup would cause upgrades to get "stuck"
- Added pickable items spawning durning the run. Currently there are 5 items (Kill all enemies, Fullheal, - Collect all EP, Gain immunity for 10 seconds, Gain 20 charges of your ultimate - Fixed Gamepad Input for Upgrade, Artefact and Level Selection - Added "…
- Restarting a level now restarts correctly with the difficulty choosen in the beginning - Changed ascension "Faster than light" to : Increaes the chance to drop ep from enemies by x Every time an ep orb is spawned spawn another one - Increased size of ep orbs…
- removed debug code from live version
Hey there, i removed the game for now from the steam store. I really tryed to get something working in the last months but didnt seem to make it. I dont want to give up on "Journeys Legend" but for now I need a break from the game and doing other projects. I r…
Hey there, thank you again for the latest feedback. I really want to change the game into a more survivors orientated direction but need to rework some of the core code of the game because at the moment i just add it on top which kinda works but makes really u…
Hey there, im really happy with the changes so far and i feel like they are pushing the game in a more engaging and fun experience. My goal for this week is to add addtional pickups you can find durning a run and add more artefacts. Im thinking about character…
Hey there, thank you for the recent feedback. I wanted to create a mix between a survivors and an idle game and i feel like i did this in some way but at the moment it feels too much of an idle game and too less of a survivors game and i understand that this i…