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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changelog: AI rebalancing pass: Attack chance has been reduced and their reaction time increased.
Hey, Demo features will now be frozen and any subsequent updates will only be made to the upcoming (release date TBA) EA release. We will still provide patches for bug fixing and performance improvement purposes. And with that, I'd like to share some news for …
Changelog: - AI activity is now tied to the game speed (makes the game more challenging and dynamic on higher speeds)
Changelog: - Improved AI balancing (increased the difficulty of the Warmonger AI) - Fixed Fog of War not being enabled on quicksave load
Changelog: - Introduced a new Star Quality setting to improve game performance on low-end devices. - Fixed 1 game crash. - Small optimisation improvements.
Patch Notes ai placement reworked ai rebalancing pass ai defensive strategy implemented autosave system main menu rework bugfixing multi-system rectangular selection platform layer improvements code refactor
Hey! The updated demo for Moons That Belong is now available! In the last showcase, I mentioned that new features were coming to the demo again. You can now try them for yourself, including the updated graphics, new ways to manage your fleets, and multiplayer!…
Hey! It's been a while since the last update! After Next Fest, I wrote about how much the game needed a proper introduction to its controls and mechanics. Today, I'd like to show you the new guided tutorial in Moons That Belong! You start with your home system…
Hey there, everyone! I would love to thank you all on behalf of v4.games for trying out our little demo for Moons That Belong! We're incredibly thankful for all the feedback and that you found time to try it out! The Next Fest has given us an excellent lesson …
Hey! I'd like to show you a brand new UI widget that just got implemented in Moons That Belong: The systems outliner! It allows you to have a better control over your systems and makes it easier to spot if any of the systems are currently under fire or just ov…
Hey! The demo for Moons That Belong has just been released! I hope you will enjoy the experience! Visit the store page to download it now.
Behind the Scenes: The Engine Powering Moons That Belong Welcome to our development blog for "Moons That Belong". Today, we're pulling back the curtain to show you the technology that's bringing our game to life. Let's take a look at the V4K engine and how it'…
Hey there! We're excited to showcase our demo publicly on the upcoming October's Steam Next Fest! We can't wait for you to try it out! Demo release contains a skirmish battle mode with randomly generated galaxy and AI opponents waiting to conquer it. The intro…