Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
85% positive of 40 · Positive · Live from Steam
Loading reviews from Steam…
Free on Steam. The demo has its own app, so its players are counted separately.
A unique blend of base building and wave defense. Workers automatically gather resources and manage your economy while you focus on strategy. Expand and fortify your kingdom, command elite armies, and survive endless procedurally generated enemy waves.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-01 → 85% today (40 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Bug Fixes Fixed an issue where Longbow was not displayed in the Barracks. Fixed an issue where units would occasionally move automatically toward the Barracks flag. Fixed an issue where Gold Mines did not require workers to mine.
This update focuses on improving unit control, making the game more approachable for new players, and polishing a few parts of the UI.Unit ControlRanged units now have the same vision range as their attack range. This prevents ranged units from moving unnecess…
Fixed extra research options and unused upgrades appearing in some campaigns, which could be confusing for players.Fixed an issue where units would occasionally be selected automatically while using other functions.
This update focuses on improving the controls and making them more convenient to use. You need to click Apply in the settings, or reset to default, to update the new keys.Right Click BehaviorOld:Right Click: Move and attackNew:Right Click: Move onlyF + Right C…
This update reduces the difficulty of Easy mode for all maps starting from Tactical Trap onward, making them more suitable for new players. I'm very sorry for the inconvenience.If you encounter any bugs or are unsure how something in the game works, you can al…
Thanks everyone for the bug reports and feedback! This update focuses on fixing progression issues and making the UI more convenient.FixedAdded Gold and Iron to Tutorial 3 to prevent players from getting stuck.Fixed an issue where completing Burning Defense wo…
I'm really excited to finally share this game with you. Thanks for being here, and I hope you enjoy it! Here's What You Can Play Today🏰 Play 30 unique handcrafted campaigns, ranging from easy to challenging. Every campaign introduces new units, buildings, and…
I’ve just created the Flow of War Game Guide! It covers everything from the basics to advanced strategies, including units, buildings, resources, campaigns, game mechanics, and more. I’ll continue expanding it with new guides and tips over time.📖 Read the Gam…
Here's the tech tree for Flow of War. If you're interested, I've shared some of the design process behind it below. Click here to view the full-size Tech Tree on the website.Inspired by classic RTS games, I wanted the tech tree to offer multiple upgrade paths …
After 3.5 years of hard work, Flow of War is finally ready to launch on August 3!It's been a long journey, and I honestly couldn't have made it this far without all of your support.Here's what you can expect in version 1.0:⚔️ 30-Mission CampaignThe full releas…
I've just uploaded a new demo update with a few minor changes.Changelog:Settings have been re-enabled and now include more customization options.Adjusted AI pathfinding: enemies are now more willing to follow maze-like paths and will only break nearby walls wh…
Good day, Commander.Flow of War is now very close to completion, and everything is nearly ready for launch. The game will officially release in July — the exact release date will be announced soon!This update includes:A brand new trailerAn updated demo : New S…
It’s been almost a full year since my last update — because I’ve been solo-developing non-stop and barely had any time to post anything. So here’s a proper breakdown of what I’ve been building behind the scenes.A Highly Replayable, High-Challenge Randomized De…
Over the past weeks, I’ve been fully focused on improving the Map Editor, building new campaigns, and testing everything thoroughly. The results have been very positive — things are shaping up well, and gameplay feels smoother and more consistent compared to e…
This demo focuses on a defense and base-building playstyle. You can build your base, gather resources, manage your economy, building towers and buy units to protect your base. The new demo now includes a tutorial to help you understand the game more easily. Yo…
Hey friend, After more than 2 months of work, I have completed the gameplay for the new defense mode. This is the main mode of Flow of War besides skirmish mode. In this game mode, you will harvest resources and build and defend against enemy attacks with wall…