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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Small update that includes a few improvements from lowlevel programming changes to locomotion and actor states. Due to the nature of these changes, the next few updates will be somewhat messy ingame. - The slide "turning" mechanic has been reworked to prioritiโฆ
- new palmtree model w/ variations - palm branches now have physics - various hunter animations for climbing/perch/pull/lock - technical improvements to climbing and pulling locomotion cases - flying beyond a maximum distance while pulling a branch will now auโฆ
fixed a physics issue from the latest update
- New Input: "Action"(default: LeftMouseButton) - More progress on underlying locomotion code - PalmTree now has collision, physics and various interactions PalmTree Mechanics: CLIMB - palmtrees can be climbed by jumping onto the trunk SHAKE - while climbing oโฆ
- New input: Sprint(default: LeftControl) //sprint can be tapped to toggle on, which will remain on as long as you're running within a forward arc - Added sprinting animations - New sliding mechanics //activated by holding "crouch" while moving at a fast enougโฆ
- added physical interactions between the hunter and foliage - some progress for additional flora models - preliminary code for foliage-based mechanics http://www.stompingland.com/updates/foliage.gif
It's been a long, slow, and ugly process, but it seems certain now that The Stomping Land , the multiplayer survival game set in a land of dinosaurs that raised over $100,000 on Kickstarter , has been abandoned. After losing contact with developer Alex "Jig" Fโฆ
The Stomping Land saga has taken another twist, as the game is no longer available for purchase on Steam. It's still on Steam, to be perfectly clear about it, you just can't actually buy the thing anymore. Unfortunately, the disappearance of the purchase optioโฆ
Crowdfunding is a good way to get risky games made, but it's also an increasingly risky proposition for backers. The most recent example is prehistoric survival sim The Stomping Land, which made headlines last week after backers complained of radio silence froโฆ
The Stomping Land went to Kickstarter last summer seeking $20,000 and came away with more than $114,000, a big success by any measure. The Early Access launch took place on May 23 of this year and the first big content update, focused on "balancing and optimizโฆ
Editor's note:Thanks to the efforts of our community of commenters, a number of inaccuracies with The Stomping Land review have come to our attention. After taking time to investigate we've determined that the review falls short of our editorial standards, andโฆ