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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
I would like to start this off by apologizing for my absence. I've been super busy with my daughter being born and dealing with real-life stuff. But I have been working on the game in my free time and will continue to work on it! I've been picking up the pace …
👋 Hello everyone! I hope all is well. I've been super busy trying to knock out this update, but it's finally finished! 🎉 Let me walk you through the exciting new features and improvements I've added to the game. 🎮 Added full controller support for Microsoft…
Thanks to all the feedback I've received, I've made a few changes and updated the demo build. I really do appreciate all the feedback I get, so please, if you have something you don't like about the game, or something you feel like I could have done better, or…
With the Steam Next Fest on the horizon, I've been working tirelessly to bring you meaningful updates. Polishing the overall experience and prepping the demo for public release has been my top priority. Now, let's dive into the latest developments! Acurine Lod…
Hey everyone! I want to thank all of you for the support! as always, I greatly appreciate it! I noticed that I always post the updates on the discord channel! and have neglected to post any of those updates here to steam, that said I will be posting all future…
Unfortunately my friend ZennGaming will not be able to make the stream, he sends his apologies. But the show will go on! I'll still be here, sitting in the chat and answering any questions anybody has :) Your presence is what makes these moments special, so ma…
I'm excited to announce that I'll be playing Legend Of Calvas live on February 7th at 9 PM EST! Not only will I be showcasing the gameplay, but I'll also be available to answer any and all questions related to the game. Whether you're curious about the storyli…
I want to thank everybody who signed up and played the alpha test of the first two levels of the game. A big thank you to my friend ZenzenGaming!!, who has supplied insane amounts of feedback and bug reports. And a big thank you to all of you who have supporte…
Greetings, everyone! World building, gameplay creation, and self-testing are time-consuming tasks! Testing everything by myself significantly slows things down and extends the time it takes to post updates. That said, I'm extending an invitation to 20 of you t…