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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It took awhile to finally get decent enough with Asesprite to build custom props myself, but hey, we're finally here. I redesigned Carrow's Reach to actually be visually representative of the setting of TPatE. The current version really just looks like a medie…
While working on this next update, TPatE has really evolved into this pretty extensive RPG, with quite a few minigames/mechanics. This update is going to include revamps to many of the systems like lockpicking, mining, and enchanting. I've expanded on the stor…
Wanted to get this update out. It adds some much needed tutorials around the map, makes some changes to fishing, mining, and various other tweaks. It also adds the start of my Magic Points (MP)/Stamina Points(SP) system for the classes. The labels still say MP…
Well, I finally figured out what was causing issues with screen stretching, so I wanted to push out a quick update to fix that. I also realized I left some of the songs in there from LISA the Hopeful, and needed to remove those. My bad.
I apologize to anyone that downloaded the most recent update. I apparently switched on player followers, and the script that I wrote for the map transfer to leylines did not account for that, so they'll just be following behind you looking normal. I've disable…
I just wanted to push out a quick update that corrects some bugs, a bunch of the erroneous icons that I could find, as well as fixes for some of the abilities that weren't triggering properly, like the Guardian's summon skills with Clod. I also updated the cre…