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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Version 0.0.11.0 is now live for the Life Blood Demo!This version includes major reworks and revamps of core mechanics, the removal of the jump feature, and some huge changes to the gameplay and player mechanics.Changelog:* Full Controller support.Direct selec…
Version 0.0.10.7 is now live for Life Blood. This update features some small fixes for controllers and redesigned lighting in certain areas.Changelog:* Tutorial can no longer be skipped when quitting out.* Redesigned lighting for various locations.* Adjusted g…
Version 0.0.10.6 is now live for Life Blood. Featuring full controller support and a lot of gameplay adjustments for balancing and QOL!* Added full Controller support.* Added new Controller Glyph system and more friendly names for long keybinds.* Added ability…
Version 0.0.10.5 is now live for Life Blood. Addressing feedback and minor bug fixes. Changelog: * Added Title Card for Tutorial. * Added Title Cards for Grah-Linden. * Added info panel for Spells when hovering in Plinth menu. * Amended credits. * Resting at a…
Hello!I've been working pretty hard on the game throughout September and coming into October, at the time of writing. Much has been done.The thing that has been taking up most of my time is fully fledged Controller support. In the previous versions, I was usin…
Hello!All new logo and branded store page and library art assets are here!Things look much nicer now! :DThank you to everyone for playing, following and reading the post!-Connor
Hello!July was a needed break. I took some time away from the game to focus on health, go on some adventures, and gather new ideas and inspiration. I know it's mid August now but... that's what took most of my time in July. As for August, here!The latest new l…
Hello!For June I've continued to work on the new location and content, while also getting some new Ai tweaks implemented. Some issues with Ai de-aggrovating and weird behavious at the edge of leash zones are very apparent in the current build, so I've been try…
Hello!Following the launch of the Demo, things have been pretty quiet on my part. This is (naturally) due to life getting in the way, but I'd like to announce that I'm still here and the game is moving well!I've been very busy making the new locations and cont…
THE LIFE BLOOD DEMO IS LIVE! We are extremely excited to announce the demo for Life Blood is now available. Go check it out, and feel free to give us any thoughts, feedback and suggestions 🩸
Version 0.0.10.3 is now live for Life Blood. Fixing a lot of bugs, adding much polish and filling in some small holes in content.Changelog:* Added new Bandit crossbow model.* Added subtle VFX for Illusion Walls.* Added popup reminder text for locked Doors.* Ad…
Hello! Version 0.0.10.0 is now live for Playtest Round 3! VERSION 0.0.10.0* Redesigned Lonnehart Village.* Redesigned various Enemy Ai systems. * Improved Enemy crowd juggling behaviours (Enemies now circle the player and can no longer attack at the same time)…
VERSION 0.0.9.1 * Added new armour model for the Glaive Bandit. * Added Dirtied Bandit Armour. * Added Padded Bandit Armour. * Added Damage Taken UI on the HUD. * Added all new Armour item Icons. * Added Unique info line to Weapon Panel in the Inventory. * Add…
Next month we will be heading to GDLX in Farnham! The event is running on April 12th, and we will be showcasing Life blood with the Snappy Gurus team. Want to come meet us, find out more and try Life Blood early? 🤫 Book your ticket! See you there!
Hey everyone!! We want to thank you all for your continued support for Life Blood. The developers (AKA Connor Minns) are working hard to bring you an awesome experience and a game you don't want to miss! 🥳 We are currently doing a bunch of in-house testing an…