Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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97% positive of 771 · Overwhelmingly Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Go on a scavenger-hunt adventure that spans 98 hand-crafted levels, while getting to know the four friends who struggle to keep their video game studio together.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 97% on 2026-11-01 → 97% today (771 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Mac beta
Next version test.
Fixed the memory leak issue. (huge) (difference can be felt right away, but more noticable in long sessions) Fixed the Crayon cursor not working. Fixed the key hint bubble on spot-the-difference levels. Fixed Level Complete screen showing incorrect totals on S…
Hey everyone! Find Matt's Cats has been updated to Version 2. This update adds a lot of new content to the game: • 14 new levels spread across 2 new worlds. (these levels are more ambitious than the original levels and include some unique mechanics) • A "Simpl…
Version 1.1.1 broke some achievements for 100% completion. This 1.1.2 update fixes those achievements. If you encountered this issue, you may need to reset one level and complete it again. (level 1 would be best) Sorry for the inconvenience.
Added a quick fix for a bug that would cause levels to not initialise correctly, leading to a lot of strange effects. The problem was caused by the screenshake effect being active while starting a level. There's also one new level, but you can't play it withou…
Hey everyone! This update fixes a lot of small issues, and adds many options based on player feedback so far. Version 1.1.0: Added basic touchscreen support for Windows (not tested yet) Added button on pause menu to skip current level (for anyone who doesn't l…
Heya, people. I think it's time for a status report on Matt's Hidden Cats. Currently 74 levels for the game are finished, and it's expected to have around 80, maybe a little more. Once those are done, I need to start working on the menus, story, and lots and l…
Hey everyone! It’s been 3 weeks since Find Matt’s Cats launched, so here’s an update about future plans. The launch went about as well as it could have. Sales are fairly strong and there hasn’t been a lot of serious problems to address. Most of the bugs are qu…
Hey everyone! It's been in development for 3 years, but "Find Matt's Cats" finally launches on March 16th! A few people have tested the full version of the game, and it's going to take around 50 hours to 100% complete everything, while a more casual play-throu…
Hey everyone! I was hoping to finish Matt's Hidden Cats in 2025, but I missed that deadline by a little bit. The game will launch this March! Please go add it to your wishlist! Here's the new trailer, which shows off some gameplay and EBF lore: I'll also be dr…
Hey everyone!I’m realising it’s been around 3 years since I started working on Matt’s Hidden Cats – which is how long the original version of Epic Battle Fantasy 5 took to make, and that’s my best game by far! So you may be wondering why a seemingly simpler pr…
Works, but may need extra effort. Results from Valve's own testing.