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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Howdy FolksWe're starting up our first Steam Playtest - so make sure you are signed up! What we’d love from you:Play it your way, then tell us what felt great and what didn’tReport any bugs, crashes, or weirdness (screenshots and clips help a ton)Be honest. We…
Hey everyone,Can’t wait to get your hands on Psychofinger? We’re giving you the chance to not only play the game ahead of launch (far ahead of launch), but also help shape development for the rest of this project.As announced during today’s Indie Fan Fest, reg…
Hi everyone, We made a lot of progress in January, so we wanted to check in with an update on your favourite finger-firin’ fast-paced roguelike FPS – and how you can help play a role in shaping what it becomes by launch.Where We’re AtWe’ve been working on Psyc…
Hello everyone, it’s been a while (well, unless you follow us on Twitter, of course).We’ve been hard at work on Psychofinger all year, and the game is coming along nicely. We’ll be ramping up our updates here in the New Year, bringing you the latest juicy behi…
Hello everyone! We're proud to announce that PSYCHOFINGER is part of the Indie FPS Summer Showcase, organized and hosted by the one and only ZlimBratSki! Right now, you can check out the Steam event for some FPS games on sale, Demos and upcoming games here: ht…
Hey everyone! In the last post, we promised to update the look of the game, and now it's time to report on it. Level Redesign We finished redesigning the level and are really happy with the results. Everything looks like a hand drawn picture, and the differenc…