Last 7 days ยท history since Nov 7, 2026
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New Gamemode: Deliverance Deliverance is a hybrid gamemode that consists of multiple rounds. At the start of each round, teams fight over a hardpoint in the center, after which point they fight to deliver a payload to the enemy base. First to 4 points wins. Neโฆ
We found ourselves some time to focus on the health of the game's foundations so even though this update does include a few new features and major overhauls to the combat, the focus of this update is on improving netcode, game stability and improving the healtโฆ
New Features Added a new map with an art pass called Atlas Added new character model Added new weapon model for Greatsword Added Zweihander as a playable weapon Added Assault class Added player character outlines Combat Changes Movement has been completely oveโฆ
Combat 2.0 โข Renamed Feints to Cancels This distinguishes between simply canceling an attack and using the act of canceling an attack as an offensive tool, which is no longer possible Also makes more sense when onboarding new players to say โpress Q during winโฆ
- Reduced the amount you can look down by 10ยฐ - Reduced how much the third person player model can look down Note: The goal is to remedy the issue where overhead animations can clip with your target's camera, resulting in problematic accels - Tuned the feint rโฆ
- Attacks while exhausted now have 50% tighter turncap - Bubble size increased Note: This is an experimental fix while we spend more time tuning animations and movement. - Stamina on hit increased to 10 - Exhausted attacks have been tuned to reduce egregious bโฆ