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100% positive of 18 · Positive · Live from Steam
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An Exploration Tower-Defense Roguelite that lets you control the evolving map and monster spawns. Find resources, reveal encounters, adapt defenses, and enjoy endless replayability with procedural map/path generation and a quest/prestige system.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (18 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Removed all non-late-game mentions of mana, replaced where necessary with text declaring rewards for surviving with X HP = Y% monster HP debuffs.
removed an errant arrow
Quest tuning - reduced Quest set requirement from ⅘ to ⅗ to speed up the final unlocks and give more choice in terms of how to get them. Added specific monster skill numbers to Bestiary info Elite/Boss Codex/Popup - added Image with 5 ways of countering elites…
Added 'attack tower' to Codex 'Monster Skills' page.
Edited tutorial step 3 to make it clearer that explorable tiles are directly adjacent to revealed map tiles
Mana - made usage clearer - included explanation in day 6 daily summary for new players, and highlighted more in codex-gameplay flow. Adjusted quest desc text location to prevent minor overlap.
Boundless Paths is an Exploration Tower-Defense Roguelike. Find resources, reveal encounters, adapt defenses, and enjoy endless replayability with procedural map/path generation and a quest/prestige system. Features include: Procedurally generated maps, paths …
Join me as I play through the Boundless Paths demo. I will play through Day 1 to Day 25, talking through both my on-the-spot strategies and game design decisions as appropriate. I will also respond to any questions raised in chat. Boundless Paths is an Explora…
Join me as I play through the Boundless Paths demo. I will play through Day 1 to Day 25, talking through both my on-the-spot strategies and game design decisions as appropriate. I will also respond to any questions raised in chat. Boundless Paths is an Explora…
Map Features Added Ruins Feature - can be removed for 50 gold or food to become plains (for placing towers) Added Scrying Stones feature - choice to get info on nearest treasure, lair, gold or food Improved exploration interactivity with multiple ‘hint’ mechan…
Version 0.4 - Beautified monsters, menus, tower attacks, animations etc. Changed and upgrade most of the monster 3d models and animations. Changed and improved many of the tower attack/aura visuals for all 7 towers+paths New Victory/Defeat summary screen (inst…