Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 12 · Positive · Live from Steam
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In this casual delivery roguelite game, you are the newest employee of Foxcrate, and must deliver all the packages on time, with an increasing number of packages and extra difficulties added each day.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (12 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1.9c Changes Updated to fix Unity exploit
1.9b Changes Added 5 new customers
Changes: Fragile packages now only 'damage' when set down, and it clearly tells you how many times doing this will cause it to break (3 times normally, 2 times if delicate) Bug Fixes: Fixed a bug that was causing the currently cleared difficulty level of a cha…
As of version 1.9, the game is now both easier and harder! On normal playthroughs, prior versions added 0:40 to the timer each day (and when selecting "More Packages" or "Incoming Pickups"), but this has now been raised to 0:45. While this doesn't seem like a …
Changes: Day advancement, More Packages, and Incoming Pickups all now add 0:45 seconds to the timer (up from 0:40 seconds) New difficulty modes added (unlocked by winning with a character), and new achievements for beating each difficulty level New achievement…
Bug Fixes: Fixed a bug where hitting the back button just as the day was ending after placing an incoming crate on the truck caused you to get stuck until time runs out.
Lately I've been considering how to add controller support to Foxcrate. Menu navigation would be an easy task, and the delivery screen can simply have a different button assigned to each of the available choices. The difficulty is figuring out what to do about…
Now that all(?) the bugs have finally been shaken out of 1.7, we're looking ahead to the development of the game's Story Mode. The plan is to have plenty of dialogue between the characters, and daily manifests that you can select from for the delivery segments…
As a special event, the first three players to post a video of a successful winning run will have their likeness (in animal form) appear in a future update as a customer! (Some restrictions on the design, naturally.) Reply with a link to the video to claim. Go…