Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Operation Terra is a First Person Shooter/Role Playing Game with roguelite elements. Lead mankind to its new Earth. Fight droids and machines. Loot credits and power ups. Complete missions to unlock permanent bonuses. Maps and levels procedurally generated. No micro transactions or in-app purchases.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Just a few bug fixes/improvements. I'm still investigating some of the problems and causes of occasional crashes. Maybe some people played it with less than 16 Gig of RAM, but surely not the majority. I have fiddled with the music import settings as I think th…
This small update introduces:A fix to a bug that wouldn't let you reach maintenance from the main baseA few changes to the pools in the first open area: Color, depth, damage incurred
Fixed wall that was blocking path and enemies shooting through walls in ice planet (lvl 3).Decreased roaming penalty from 30% to 25%, so now roaming gets you 75% instead of 70%. This is still base value, so it can be increased in the eShop03.Corrected instance…
It was brought to my attention that the RPG and Roguelite elements of the game weren't quite clear, so I made one last trailer just to better outline them.As for the Demo Update to 1.1:Fixed resolution changing automatically to the lowest when launching the ga…
Just a quick note. The demo is finally coming, set to release in a week, on the 12th. The page is up, and I'll go into a few more details on the day of release.Stay tuned!
Due to a number of things that I had to deal with in Real Life, namely stuff at work and negotiations for the lease extension, I didn't have as much time as I would have liked to have, and I wasn't able to do as much as I had hoped. Maybe I'm a bit burnt out a…
Finally release!Still a work in progress, but there are some 25/30 hours of gameplay already.The roadmap from here on is roughly:Adding The Final Boss battle on Terra, currently missing.Finishing all other (5) currently missing "Coming soon" items.Adding and t…
Due to some technical difficulties, release has had to be delayed a few days.I am planning on April the 3rd, four days from today, if that is enough time for Steam to sort their side of things out, if not alternatively the 6th. Either way we have to wait for S…
Hi all,We made it into Next Fest! We also got accepted in the Rogue Bots festival running 1st-9th of march and I've also finalized the Early Access release date which will be the 30th of march.Also the latest update:Slowed down mousewheel switching of weapons …
I'm happy to announce the release of the demo. There were a lot of details to take care of. This is a quick recap: Thing added: Description of powers when you hover Autosaves Working Audio Options Gameplay options (autosave frequency, zoom toggle, shop animati…
Thanks to everybody who took part and especially to those who provided feedback!The next steps now are adding all the missing pieces, while debugging and polishing, to get the demo ready mid to late September, joining Next Fest in October and releasing in Earl…
Playtest Limitations:The game is optimized for 16/9. Other aspect ratios, tested between 4/3 and 21/9, will have some more or less known graphical and gameplay inaccuracies but still should be basically playable.Please note that if you change aspect ratio, you…
Finally... ! Things got delayed for a number of reasons; however, here we are. Playtesting will start in 10 days, on the 2nd of August, and will run for another 10, until the 12th of August.Everyone's invited, just sign up for it, and I will accept all request…
Recap: 30 separate tilesets in 7 different environments; spaceships 7, temple 7, planet 6, castle-like 2, mine 2, droidships 5, tunnels 1. 30 enemies. Core functionalities: 7 different weapons, "kreds" to upgrade weapons, mission points earned by finishing mis…
Quick update: Finished the last 5 tile sets for the total of 30. The final distribution is: Planets: 6 Castles: 2 Temples: 7 Spaceships: 7 (6+1 special different tiles) Tunnels: 1 Mines: 2 Droids: 5 The game is now fully playable until planet/mission 12, with …
Though much has been done, much still needs to be done. What is ahead the most is the number of tilesets: currently there are 25 tilesets of the final 30. Divided by setting, which I refer to as "environments", they are: planet: 6 space ship/station : 7 (6 + 1…
New gameplay trailer showing a multitude of different environments and enemies. Watch with audio for best results!
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.