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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello! This update addresses a number of broader pieces of demo feedback :)CHANGES:INVENTORY:-HOTKEY STREAMLINE: Removed "R" press to add weapon hotkey, now simply click the weapon, then click your bound hotkey-Improved obstruction checking for inventory openi…
This patch enables 60 FPS cap by default (still uncappable in settings) and implements a new method for FPS capping that should work on all machines. This patch also readdresses the stuck menu glitch by both changing how button actions are registered in the su…
This patch implements two separate fixes for the suspected causes of a rare glitch that caused menu "back" buttons to become unresponsive. As only a small proportion of users encountered this issue, and I was not able to replicate it, if you still encounter a …
-Added "Save & Exit" option for main menu and pause menu settings menus-Fixed floating crate glitch
Thank you to everyone who has enjoyed the demo so far! I am so humbled by the reception. This is a relatively small balance update I made to respond to some feedback from the tutorial:CHANGES:-All guards have had their hearing perception distance lowered by 30…
Hello: this patch addresses some feedback a number of users had regarding the game settings.CHANGES:-Implemented 60 FPS cap option-invert Mouse Look now isolated to Y axis-ADDED FOV SLIDER -Mouse sensitivity and invert status now carry over to inventory
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.