
Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
91% positive of 14,557 · Very Positive · Live from Steam
Loading reviews from Steam…
JC2-MP is a project to bring multiplayer to Just Cause 2 in all of its magnificent glory. Imagine the chaos of normal Just Cause 2, then extending it out to dozens, hundreds, and even thousands of players.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 91% on 2026-11-01 → 91% today (14,557 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Bug Fixes Shared Fixed an issue where attempting to steal Tuk-Tuk or an ATV could result in the hijacker getting stuck in a bugged state StaticObjects with the `fixed` flag set to false will now properly simulate rotation Client Fixed an issue where a player c…
0.2.3 Patch Bug Fixes Client Hopefully fixed the crashes that have plagued AMD users for many months. We have reported a solution and details surrounding the bug to AMD. Fixed a bug on AMD cards where SSAO would cause rendering artifacts. It has now been re-en…
0.2.2 Patch Bug Fixes Shared Fixed Stuntshooter achievement incorrectly increasing stats for all vehicles, rather than just airplanes Client Fixed a bug introduced by ShapeTrigger entities where Checkpoints fired for remote players Vehicles are now unloaded wh…
0.2.1 Patch A server update is not required as the server specific changes are API bug-fixes, however it is recommended. New Features Shared Added a timeout to player damage so kills aren't incorrectly attributed at a later time Server Added World:SetValue and…
Key Information Scriptable Client Actors Scripters can now create their own client-side NPC's! http://static.jc-mp.com/images/02_announce/clientactors.png Civilian Model Support All civilian models are now available to use! http://static.jc-mp.com/images/02_an…
Thanks for all the testing so far! We've been steadily collecting bug reports, and are pleased to present this new build, which fixes some of the bigger issues and adds some requested features. We'll be fixing the smaller issues that have popped up - but don't…
Bug Fixes Shared Fixed an issue where attempting to steal Tuk-Tuk or an ATV could result in the hijacker getting stuck in a bugged state StaticObjects with the `fixed` flag set to false will now properly simulate rotation Client Fixed an issue where a player c…
0.2.3 Patch Bug Fixes Client Hopefully fixed the crashes that have plagued AMD users for many months. We have reported a solution and details surrounding the bug to AMD. Fixed a bug on AMD cards where SSAO would cause rendering artifacts. It has now been re-en…
0.2.2 Patch Bug Fixes Shared Fixed Stuntshooter achievement incorrectly increasing stats for all vehicles, rather than just airplanes Client Fixed a bug introduced by ShapeTrigger entities where Checkpoints fired for remote players Vehicles are now unloaded wh…
0.2.1 Patch A server update is not required as the server specific changes are API bug-fixes, however it is recommended. New Features Shared Added a timeout to player damage so kills aren't incorrectly attributed at a later time Server Added World:SetValue and…
Key Information Scriptable Client Actors Scripters can now create their own client-side NPC's! http://static.jc-mp.com/images/02_announce/clientactors.png Civilian Model Support All civilian models are now available to use! http://static.jc-mp.com/images/02_an…
0.2 will be releasing this Wednesday the 11th at 08:00 UTC, check out the massive changelog! http://static.jc-mp.com/images/02_announce/mainmenu.png https://www.jc-mp.com/forums/index.php/topic,5532.0.html
0.2 will be releasing this Wednesday the 11th at 08:00 UTC, check out the massive changelog! http://static.jc-mp.com/images/02_announce/mainmenu.png https://www.jc-mp.com/forums/index.php/topic,5532.0.html
0.2 Announcement Public Beta - Now available! Welcome to our biggest, baddest, most awesome update yet! We've toiled extensively to bring you fantastic new features and much-needed bug fixes. Check out the full list below! As there's been an extensive number o…
New Features Shared Added World.GetById Client Added --name launch option to override Steam name Added Chat:GetUserEnabled Bug fixes Server Fixed SQL sometimes writing garbage data if an SQLCommand was stored and user later (the values could be garbage collect…
New Features Shared Added World.GetById Client Added --name launch option to override Steam name Added Chat:GetUserEnabled Bug fixes Server Fixed SQL sometimes writing garbage data if an SQLCommand was stored and user later (the values could be garbage collect…