Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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0% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A game that combines the fun of custom spellcrafting with the monotony of a tower defense! Protect your hut with a vast arsenal of spells that you put into varyingly effective combinations.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 0% on 2026-11-01 → 0% today (1 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
fixed an issue with the filestructure that caused the game to not start via steam correctly
7.1 "Lynx" 8 apr 2024 Fixed an error when moving a spell in a tower pinning a box open will now play a sound pined boxes will now have a visual indicator the hope is that box pinning will become more intuitive
7.0 "take 2" 4 apr 2024 levels will now start just before the first wave begins instead of having a 1 wave intermission time beforehand. the same amount of mana will be gained as normal the original intent was to provide players with prep time, but the ability…
6.1 "G" 13 mar 2024 spells can now directly be dragged into/out of a gem when it is in a tower.
6.0 "AGD" 12 mar 2024 Fixed a UI bug when running the game at a high resolution (thank you anon 673d39) Fixed a UI error on the achievement menu You can now drop a spell onto a gem to place it in it. the spell will go into the first available slot, much like s…
5.1 "oops..." 6 mar 2024 Fixed some sounds playing when they shouldn't Fixed enemies not rotating correctly.
after a lot of thought, i decided to make the existing games free, as in free beer. This was because, well, for one, i wasn't making any money off of them anyways. and for two, i haven't been developing on them at all. and granted, you don't need to always upd…
full update history can be found on the website 8.0 "see? C!" 4 oct 2024 Improved in-level performance the last level still isn't the best, but it's better. new bonus: expanded potential increases the mana cap by 200 per level. mana will slowly drain when over…
Demo Days CrazyAmphibian - 12/mar/2024 more exciting news! SSTD now has a demo! you can find it on the itch.io store page, and the website's game page. the steam store demo will come out at a later date, as the process to make it is a bit more involved
Price Drop CrazyAmphibian - 2/mar/2024 today i have some exciting news for potential buyers - most definitely to the chagrin of former buyers, but hey, it's not *that* big of a deal, ok? yesterday SSTD had its base price lowered, from 10, to 8* bucks (USD)... …
5.0 "ESS EFF EX" 27 feb 2024 When an achievement is unlocked a visual will appear on the screen added several new sound effects to the game fixed a bug that caused erroneous spell creation on certain resolutions fixed UI layout error fixed some SFX not firing …
visit the website] The Sound of Progress CrazyAmphibian - 16/dec/2023 last blog post i messed up putting it on steam. oops. this one should be good, i hope. Happy holidays! it's that time of the year again, when snow doesn't fall for another 2 months but we te…
UI Sucks CrazyAmphibian - 1/dec/2023 i've been working on the new game. there's a lot of work involved - as with any game, really. bugtesting, design, more bugtesting, programming. i'd really say that the hardest part of game design is the UI. it requires so m…
the website] codename: CM CrazyAmphibian - 8/nov/2023 ok, so, new game in progress. well, has been for a days. but, i'll give some sneak peaks at what it is here. hopefully it'll drum up some hype or something. behold! - a image. ooooooooh, and another! (what …