Last 7 days
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91% positive of 23 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A short interactive storybook about trauma, companionship, and self-belief. Help Pig escape the monsters, recover from childhood abuse, and find freedom. Contains emotional abuse and suicidal thoughts, but ultimately tells a story of hope and growth.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 91% on 2026-11-01 → 91% today (23 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Nothing new this time — no need to open it if you’ve already played.Unity released a security update, so I’ve upgraded the Unity version accordingly.Thanks for your support!
I got feedback asking for adjustable font size. I wish I had thought of it earlier! But better late than never — I had to go back and add components to all the UI elements, setting minimum and maximum font sizes. I tested it, and it looks good so far. If you s…
Thanks to early player feedback—it was super helpful. Followed suggestions, fixed bugs. Big thanks to everyone!
New in this updateA new story has been added. It is also available in the free demo. Just scroll down to find it after the previous final story.Some typos have been fixed, and a few sentences have been improved.Updated UII had thought many times about going th…
When I was little, I read The Little Prince. In the preface, the author dedicated the book to a friend who was hungry, cold, and in need of comfort. At the time, I found it strange — the whole world could read this book—why say it’s for just one friend? Later,…
Just updated another chapter—one more update, and I’ll be ready to publish the full version. The final chapter is from the little bunny’s perspective. It’s about how to take care of a friend who is going through a fragile time. Sometimes, when I’m emotionally …
Updated Chapter 2 to fix some confusing parts (about medication and “doing nothing”). Thanks to your thoughtful comments, I realized certain sections could be misunderstood. Now Chapter 2 has two good endings, and an extra illustration page was added to highli…
🔹New Chapter Added Chapter 10. The game is planned to have 12 chapters, only 2 more to go! Many parts were written and even more were cut. After careful consideration, 12 chapters are enough to cover all key points. You can explore related books for deeper in…
• New chapter added. • Early access is now available. 📖 Story Progress We’re now at Chapter 9—just a few more chapters to go before the story ends. This game explores the theme of psychological trauma, so I’m not expecting a large player base. Once I finish t…
Added a new chapter: After Pig escapes, the humanoid monster continues to stalk and harass. Childhood trauma leaves deep scars on the brain. Many who escape bad environments live in constant fear, worried their happiness could vanish at any moment. Writing the…
Pig adjusting to a new life after escaping the monsters. In this new chapter, I especially love the scene where Pig and Bunny lie in a field of flowers, gazing at the sky. It's already updated in the demo, so you can check it out right away.
Added two new chapters: Emotional Manipulation by the Monster Before Leaving Past Misbeliefs Preventing Pig from Making New Friends After Leaving -----The following is just for chatting.------------ Player data shows very few people have tried the game, but I’…
It’s hard to believe a year has flown by. The game has been revamped multiple times, and if you’ve seen earlier previews, this is a completely new version. With creative work, it's easy to feel stuck, seeing no progress while rethinking ideas over and over. Un…
I have repeatedly making demos and then scrapping them multiple times. After nearly reaching the breaking point, I finally found inspiration for the new game!! Now I'm happily continuing the development. I've also updated new game screenshots. The new game foc…
finished a demo, UI, and Pig's home.
The bunny can collect items and activate objects. It can also inspect assets. I attempted to have an item strike the bunny, and the poor little creature soared like a capsule, colliding with various objects and rolling all over the place. It was genuinely amus…
After trying a few different methods, I've finally settled on the character's movement style and camera control. It's going to be a 3D world with a side-scrolling view. The camera can tilt up and down but not left or right. This is one of the scenes where Bunn…