Last 7 days · history since Oct 31, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
94% positive of 118 · Very Positive · Live from Steam
Loading reviews from Steam…
Angelstruck is a 2D roguelite shooter where you demolish the forces of Heaven as you attempt to reach the pearly gates. Overcharge your holy rifle, and min-max your way into insane game-breaking builds. Unlock permanent capabilities and powerful screen-destroying weapons that feed on kills.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (118 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Updated Unity version that fixes a security issue. -Changed Autocharge behavior to make it more readable.
Made UI changes for better legibility in lower resolutions. Changed codex format for better navigation. Fixed UI navigation bugs with gamepad. Now game starts at native resolution when launched on Steam Deck.
Fixed the Conqueror achievement (Just boot up the game, you should be getting it immediately if you've already beaten all bosses) Fixed the Replenish synergy achievement (again)(this bug was reported to us way back on release, but for some reason re emerged be…
Changes Added toggle options for laser sight and crosshair
Bug Fixes Added some security measures for Leaderboards Fixed some sounds that could leak over to main menu Fixed the Replenish synergy not showing up
Changes Slightly reduced player hitbox Slightly increased invincibility duration after getting hit Added flicker FX to player invincibility Minor changes to player sprite Increased Vidomnus laser damage Slightly increased most projectile damage Enlarged Inquis…
A bit later than we wanted, but Angelstruck 1.0 is out now. Keep experimenting with different gems and builds. Breaking the game is not only possible but encouraged. Aim for synergies. There shouldn't be any run or score breaking bugs. But if you run into any,…
Hey everyone, We were supposed to release Angelstruck back in Monday, but we didn't consider the time our current build's review and approval could take. Clearly, we shouldn't have announced a clear release date before we made sure everything was 100% ready. A…
Hey everyone, We're releasing the 1.0 version of Angelstruck next week, on July 1. All the usual updates about new enemies, bosses, locations, bug fixes, adjustments etc. goes without saying. Here's the other news: SCORING SYSTEM It took some time, but we have…
It's been an intense 2 weeks for us. Lots of work on the content we want to add. Some small changes to the demo. Lots of work involving testing engines and workflows. Here's the details: MAKING RELOADING AND SOME ENEMY ATTACKS CLEARER We made many small change…
Dear friends, we don't want to bore you with gamedev industry news, but they will affect the development of Angelstruck, so we want to talk about them. You may have heard the news about Unity's new taxation rules, and the incredibly bad implications that has f…
We want to give a big THANK YOU to those of you who wishlisted ANGELSTRUCK. Until we release the Early Access version, wishlists are mega important to us. We had to make an archeological expedition to find our own game by browsing Steam, so thank you for findi…
https://store.steampowered.com/app/2585470/Angelstruck_Demo?snr=1_7_15__13 You can now try out the free, content-limited version of ANGELSTRUCK. We're busy finishing the content necessary for the FULL campaign to come sometime this year! Expect more weird foes…