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48% positive of 58 · Mixed · Live from Steam
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A sci-fi idler. Upgrade your ships, get new items, and conquer the stars.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 49% on 2026-11-01 → 48% today (58 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Please excuse the cover images - the 0.11 Milestone Program is still a thing, nothing's changing with that, though I might be looking to add another member or two. Stay tuned. So, it's been a hot minute since some news has come out on Idle Space Navy 0.11. A l…
Turns out one of the fixes for visual weirdness caused Manage Items to stop working correctly. That's now fixed.
One more round of bugfixes. Pretty soon, there will be a studio update on plans for ISN 0.11 on the Phoenix Aura website, so stay tuned. For now, here's what's changed in Idle Space Navy 0.10.7: New Feature Added a small catch-up CC bonus on Artifact collectio…
Another day, another batch of bugs zapped - but this one is a new version because of a small catch-up bonus on Artifact collection as well! On a related note, all players from pre-0.10.6 are receiving 2500 Calibration Chips as a bonus. Here's what's new in Idl…
After some more bug reports (thanks so much, community - you're awesome) I have another bugfix release for Idle Space Navy! Here's what's patched: Fixed an issue preventing Artifact collection. Fixed some bugs in the Deployment Center. Fixed a bug in the Tutor…
Due to an exploit in 0.10.3, I have released 0.10.4 to patch things up. I also hopefully fixed a bug in the Deployment Center. Have fun!
So, quite a lot has happened. I ended up with a computer rebuild that borked things, then in a move, and now there's a Unity issue to talk about. So, let's talk about all of it. Where's Arynnia? Long story short, my ability to release new versions of *Idle Spa…
I've noticed that, as the releases for ISN have grown, so have the early bugs. I don't always catch every single bug that crops up in the code, so I've decided it's time to open up a testing program for Idle Space Navy releases. The Milestone Program is that p…
July 6, 2024 (at least in the time zone I'm writing this post). Today is the 588th day since I've set off on the journey that has been Idle Space Navy. There was the disorganized fun of the pre-Steam period, the reality check of the Steam release, and steady i…
Idle Space Navy 0.10.0 is live, and comes out with a whole host of improvements! For more details, check out Devnote XXXVII on Phoenix Aura (with screenshots) or on Steam! A full changelog will be posted tomorrow morning.
To view this Devnote with screenshots, check it out on the Phoenix Aura website. Good news: I'm not dead! The long story short is that I'd been fighting a persistent stomach ailment ever since the release of Idle Space Navy 0.09.5, and that really limited my e…
Greetings, Commanders! There's been precious little news since Devnote XXXV kicking off 0.10's development, and there's been a major reason for this: My vertigo from 2021-22 has recurred, and at the same time as I'm suffering from an as yet undiagnosed stomach…
So, it’s been a bit longer of a release cycle than I planned - a moderate illness followed by the loss of my sister derailed my energy - but now that I’ve recovered, I’m pleased to announce that the development of the 0.10 sequence has officially commenced! He…