Last 7 days ยท history since Nov 7, 2026
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Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added Containers (Barrels store 10 food cards, Chests store 10 of one resource / tool card) You can now skip the stick drawing sequence by holding the space bar for a second Add a death status card that explains the reason why a corpse / carcass died Allow plaโฆ
More recipe book UI cleanups Bug where non secret altar items were persisting in new game++ Fixed some card clipping issues Removed wanderer altar puzzle hint once puzzle has been solved End demo after 2 cardgame levels Add missing card art Add missing altar cโฆ
More random encounters Start the game with only 2 altar items (Food, Resource) and reward the player with an altar item for surviving each location on the map Feed starving people first during nightly eating When housing people at night, house colder people fiโฆ
Lots of changes here! Thanks again for all of the playtesting feedback. Make number of days to survive each level 7 instead of 22 Only select 1 booster pack at the start instead of 2, to avoid immediately having to discard a lot of cards Add Altar in back of wโฆ
Thanks for playtesting and already finding bugs! V0.2 of the playtest is now live and fixes the following issues: Altar card recipe now works Targeted exploring with an item instead of just Human + Ox + Wagon now outputs a useable boosterpack (ex: Human + Wagoโฆ