Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Complete combat system overhaul: The underlying combat calculations have seen a total rework. The key attributes now are Attack, Armor, Attack Speed, Range and Stamina. - There is a new combat report which comes as a review player that allows you to play bacโฆ
- There's now a tutorial showing new players the basics of how to make items! - Heroes now run out of patience. Every time you draw cards their patience count will tick down - whenever it reaches 0 they will leave the shop with whatever items you have given thโฆ
Fixes some bugs around repairing and salvaging items.
- Big refactor completed (please be extra vigilant and report any bugs!) - Items can now be broken down with the Salvage card - You can repair damaged equipment by adding a material card
Lots of changes! Deck Building is here: You now have a persistent deck with materials being consumed through crafting Successful heroes will bring new cards as loot - or you can purchase them from the Market Heroes now offer you a flat rate of gold for the jobโฆ
NEW (v.04): - New customer: Necromancer - Combat is here! After leaving your shop, customers will embark on a series of battles that are determined by their stats - Upon their return they will show you a combat report - Added 2 "improvements" which are componeโฆ
NEW (v.04): - New customer: Necromancer - Combat is here! After leaving your shop, customers will embark on a series of battles that are determined by their stats - Upon their return they will show you a combat report - Added 2 "improvements" which are componeโฆ