Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-fixed failure to start new game glitch-fixed forest area not being infected with mushrooms after slug boss-increased collision box eletric ball attack-air stop only happens in case attack button is hold down-mosquito and ryno bettle had health halved-increase…
-Saves will save current audio track being played -flattened the top of boulder collision -added default save file as save.tres -code cleanups -fixed cutscenes playing multiple times -added a few more enemies to the forest areas -tweaks to boulder area -fixed …
-tweaked ledge detection raycasts -multiple platforms can no longer influence player position -tweak to water wheel area to avoid player spawning too close to death pit -some platforms add no momentum once the player leaves them -tweak to water wheel collision…
-added a 0.1 second delay between being able to switch menu options -speed up menu button animations -tweaked the fast momentum reversal code -tweak to forest area -decreased Iria speed parameter slightly -increased jump height slightly -tweak to waterfall sha…
We are updating the userbase about the games future
-fixed stand attack collision box -fixed possible crashes of setting a vector2 as a integer -fixed some grammar mistakes -work on Portuguese translation -fixed map not clearing once prologue is finished -tweaks to world map shader and usability -changed the wa…
mech boss hitbox improvementstweak to the slow motion during a parrytweak to basic attacksheavy attack dunks enemiesstomp no longer activates enemy magnetismfixed odd sliding with some moving platformstweak to mech boss knockback parametersincreased max knockb…
Demo 1.8-dummy can only be killed when rank is B or higher-tweaked Break rotating sprite-added collision bars for flying mech boss arena in the castle area-added a leash system that dont allow enemies to exit their proper area-tweaked bettleboss behaviour-twea…
-chest data being loaded from file is working once more-fixed the stair material not working-fixed z index issue in dragon overpass cutscene-changed the way enemies are loaded, faster boots-added gorenest like for arenas-fixed crash related to nemesis system-f…
Demo 1.6-Jump height increased by 5%-Player max speed reduced by 15% and acceleration by 20%-shortened arena explanation cutscene-merky no longe visible around castle area-fixed waving shader mask not being applied-fixed mirror shader border issue-reduced grap…
-updated MLP library-enemy drop rates can also be changed in enemystats.tres-tweaked warship air battle-fixed nonalignment issues with 2d vertex rotation shader-f6 now preload all levels and enemies-hot reloading of mission menu-generating enemy stat file does…
Demo 1.4-light engine tweak-optimization to some shaders-redoing character progression-added vodka and vodka flasks-work on item descriptions-reworked rng loot drop logic-fixed item equipping related crash-added rotating trap wheel-expanded forest area-heavy t…
Demo 1.3 -Changed Progression around forest area -start will enter the main menu from the start screen -redone movement math to avoid rounding errors in speed -increase drag from walking uphill -added random loot drops from enemies -defeated bosses will not lo…
-added back text idicating new items on inventory -added breakble rock variation as breakble roots -changes to forest area layout and progression -fixed crash related to using potions -added potion drop -fixed wrong dialogue being displayed during Luana cutsce…
-decreased mosquito health by 50% -air combo animation rework -replace air attack height gain with air stops -redone break frame system -made statue in waterfall area invisible -tweaks to some in game text -map disabled in certain areas -tweaks to forest area …
Soar through the skies on the back of a winged beast. Explore the depths of a painstakingly rendered world. encountering new gear to customize your play style and craft Iria's look to your vision. Ghost Hand is a Soviet inspired fantasy Metroidvania. Immerse y…