Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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65% positive of 605 · Mixed · Live from Steam
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Unleash the power of specialized towers to annihilate hordes of monsters in this idle game with roguelike elements. Collect gold, level up your towers, face powerful bosses, and refine your strategy with an evolving skill tree.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 65% on 2026-11-01 → 65% today (605 reviews)
1 item on Steam, newest first.

Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a bug preventing the player in rare scenarios from interacting with the artifact system
Fixed a bug that prevented the collection of Attack bounties. Fixed a bug that caused the Champion to stop attacking. Fixed a bug that made the Champion attack slower than intended.
New Content: Worlds: A new system allows you to select one of three worlds upon sacrifice. This choice will affect the game in your next sacrifice. Additionally, you will be prompted to choose an objective. Completing the objective will reward you with Crown c…
-Fixed a bug preventing proceeding to the next level when the number of bosses is changed while in a boss room. -Fixed a bug preventing the Automator from resetting in certain situations. -Allowed artifacts to appear over the description area as a temporary fi…
-Fixed a bug allowing infinite boss time with Meteor -Fixed a bug in mobile version making the right UI elements go over the gold area -Fixed one of the stats of the support tower written twice
-Swapped the first and second skills of the champion. Now, the first one is the AoE, and the second one is the damage multiplier. -The damage multiplier skill of the champion has been improved. The new description reads: "The First Hit on a Monster Deals 1.3x …
Hello everyone,As you know, we are a group of solo developers launching games (mainly incremental/idle games) under one studio account.For the upcoming Steam Next Fest (October 2026), three games from three different developers will be participating.Please con…
Hello everyoneI am happy to announce a new game we have been working on for a while Aleef: Desktop Pet CollectorShort description: Work, browse, or play other games while hatching eggs in the background! Collect 300+ pets with various stats, unlock powerful up…
Hey everyone Got another incremental game for you to check, and the demo just released a few seconds ago :D While working on Awrak, I got exhausted, so to take a breath of fresh air I decided to create a new game in my free time that mixes ideas from both Awra…
Hey @everyone, First off, I just want to say thank you for all the love and support you gave Samawa ❤️. I know it’s been a long while since any updates, and I owe you an apology for going quiet. I didn’t plan to step away for so long, but life got in the way a…
Hello everyone, First off, I want to apologize for my mistake in releasing a DLC with quality-of-life features that many of you feel should have been part of the base game. I've spent countless hours over the past few months working on this update, which is th…
I am excited to announce the biggest patch for the game, Patch 2.0.0 Here are the main new contents: Second Layer of Prestige: Valor System The First Champion: Shadow Shards of Valor: An equipment system with powerful stats Books of Power: Six books that signi…
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