Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 16 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Improve your reaction time and dodging skills in this topdown bullet hell from Timeflier Games.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (16 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey Dodgers! We updated what version of Unity the game is running on, and made some changes to the Credits and other tiny changes. We're cooking up another Challenge level that involves pushing something around! Hope to share that soon. Good luck!
Greetings dodgers! We've finally released the Challenges tab on the Level Select screen, which will show you new challenges to unlock and complete. Right now there are 2 new challenges with 3 difficulties each, for a total of 6 new levels and 6 achievements to…
There was a bug where the volume sliders would reset themselves to 0 if you reset the level. This would be fixed if you adjusted the sliders, thus saving a new default, but the default original being 0 was a bug, and that is now fixed! Happy dodging! ːB1ː
Hey folks! Got a few small bug fixes plus an important one. Turns out the 1000 death achievement wasn't working! Well it is now, thanks for letting us know Alex! Also, you'll see the level select menu has a new (current not playable) challenges menu, which is …
Hey everyone, we've added a second leaderboard to each level that shows the fastest completions with 0 touches, so we can show off how Untouchable we are! Unfortunately this is not retroactive so any touchless scores you've gotten previous are not on this, onl…
On launch, a typo in our code caused the achievements that were supposed to be awarded on completion of levels, to not be achieved. We fixed that when we noticed it, but that only awarded future level completions with achievements so part of this week's update…
We've got a big twist on the gameplay in this challenge level. Instead of getting yourself across the finish line, you've got to push Seal over it! He can't get there on his own, but don't worry, he's very tanky, he'll even absorb any projectiles for you!We ho…
Thanks to everyone for enjoying our game over the past year! To celebrate our first release, a year after, we're putting the biggest discount yet on Learn to Dodge. Our team has been hard at work on a new game, which we're giving sneak peaks of in or Discord h…
Added Confuse status effect mode for Realm of the Mad God fans looking to practice that, as well as a toggle for lighting effects to help with performance. Plus some bugfixes related to lighting, and saving of data.