Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 15 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Play as monster in this puzzle platformer with no jump ability. Move from one room to another, killing all adventurers by your self or using traps on the level. Explore, eat, escape.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (15 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Small changes to puzzles for better player experience
General: 1. Fixed issue with invisible enemies on level 13
Sounds: Added sound for chests opening Sounds for vampire was updated
We decided to totally rework movement system. Now you can use up and down arrows to walk on walls. It should make Ooze control easier so that you can concentrate on puzzle solving. Controls 1. Now movement use both axis for better control 2. Fixed issue that c…
Small patch to fix achievements system
Some general fixes to make game experience better Localisation: 1. Fixed missing hieroglyphs for both simplified and traditional chinese languages. Levels 1. Level 41 - fixed issue with invincible vampire 2. Level 17 - increased rogues line of sight 3. Level 1…
Gather adventurers to start new campaign in a dungeon deep with traps and artefacts. Let the journey begin!🎉🎉🎉 Please don't forget to leave a review, it will help us a lot! Play Hooky Team.
The Steam Next Festival ended a week ago, and we want to share with you what stage we are at now. When publishing the demo, we were worried about how interesting or simple / difficult the puzzles in the game would be. According to our information, more than 55…