Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Don't worry, the game is only around 40-70 minutes in total depending on your play style. I know that sounds long, so you should find a relatively free evening to play this game. If you die, you will be teleported to an earlier part of your current level with โฆ
I've duplicated door events and placed the second duplicate behind the door so people can use and interact with doors even when they are very close. Before, when accessing some of the doors, you sometimes had to step back before you get any interaction (i.e., โฆ
I was in such a hurry to create the last update (fixing the three bugs) that I forgot to reset the start of the game. I've just fixed it now so the player can actually play the game from the beginning.
Fixed 3 bugs (courtesy of R.N. Roveleh for spotting these): 1) Before, when you were defeated by the ghost in the repeating corridor, the dark overlay would still be on the screen when you respawn in the speakeasy. This has been removed. 2) Camera goes out of โฆ
I forgot to remove a testing feature where I added 7 levels to the player before the player with Sam. I did that because I moved the player start to the theatre to test out some new features, and I wanted to defeat Sam to progress to the next level, so I had tโฆ