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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Oops! apparently I left in still some debug controls, including L for spawning an enemy. I saw some people reporting screenshots of issues with enemies walking in the debug level ๐ should now be fixedI'm working on the mean time on a new branch for Early Acceโฆ
doors could push you into the wall and make you get stuck forever - this should be fixed!doors open and close faster now - it fits a bit more the speed of the gameinteractables (pickups, ammoboxes, doors) now should work more precise - i.e. they take into accoโฆ
added new logic for running away of C4/dynamite - this should make friendlies create bigger distance when using explosives. Also they only run away when you TRY to use C4 (close to a wall), not always when you are simply holding itScientist has been buffed witโฆ
now possible to override keybindings for WASD next/previous weapon is now also exposed as keybindingnow possible to also custom bind keys to scroll wheel up/downThanks for all the reporters in the community!
Menu bugfixesAdding Korean languages (Thanks Daur Jeon!)Gamepad icons for Xbox/PS should work now