Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixes a known Unity security vulnerability.
Added: Sandbox mode Peaceful and hardcore difficulties Photo mode Loading screen tips Rotation snapping Material offset info is changed during world gen and stored in save files. This leads to more varied color patterns on the terrain New events New splash tex…
Added: Injured units now leave blood puddles on the ground Pending buildings now indicate if they can be placed or not Units make sounds when hurt Buildings make sounds when damaged Steam profile picture is now displayed on the main menu Bug Fixes: Mild hit bo…
Added: New UI animations New building animations New enemy and guard animations Bug Fixes: Replaced some old textures Fixed a bug where the text alert made by parks for consumed water would appear below the island
Added: Hurricanes Earthquakes Lightning An alert for new players New natural disaster commands Bug Fixes: Your population count will no longer be one lower than it should be upon loading a save Lighting tweaks
Added: Mansions Nice houses Graveyards Cathedrals Parks Markets More events Efficiency info is now in the info panel New command that spawns guards New command that prints the current efficiency to the event log New skybox Bug Fixes: Changed the way the game c…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.