Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
ChangesAdded new Patreon supporters (THANK YOU)Improved ReverbReplaced wallrunning arrow textureSlight optimisations (especially in file sizes)BugfixesFixed interact orientation for multiple signsFixed multiple non interactable signsFixed multiple texts clippi…
ChangesAll secret images are now interactableReplaced one secret imageMade secret in "Testing Chamber 17" realistically accessibleImproved some particles for a side chamber in "testing chamber 17"Slight improvements to camera shake for some thingsimproved bott…
ChangesTimer has a black background nowSmall improvements with how the game communicates with steam api (sometimes it did the same call multiple times)restart game now makes an new seedloading first level through a command makes a new seedloading first checkpo…
You might have noticed that the game was still on 0.3.3, even after the 0.3.4 update. This was because of a major game breaking bug that led to me backtracking the game to an older version. This small Patch should fix it, along with some other minor changes an…
Small Patch fixing some critical issuesYou can now login into terminalsNET achievement is actually achievable Checkpoint saving system works properly nowFixed blurry volumetric lightsPerformance fixes, lightning fixes, other bugfixesTHANK YOU FOR PLAYING!
Its finally time,Mik now finally has a release date, along with a trailer:There has been a lot of reworks & changes, so with that the Demo has now been retired.-Stefaaan
The final stretch is upon us! All the pieces are basically in place now. The plan being to start internal playtesting by the end of this month. You might have also seen that there is a public release window now, Q4 2026! Heres some of the stuff ive been up to,…
Hi hello its time for the 19th Bi-Monthly Devlog - with a moderate amount of new stuff (getting closer to being finished!) I tried to condense this devlog even more than the previous ones because they have gotten way too long by now, if you want some more deta…
Hi hello its the FIRST of the month and its time for another Devlog. Theres quite a lot of new stuff, parts of which i cant show yet because i dont wanna spoil the entire game.In the previous Devlog ive been working on a lot of different Areas and Features but…
Time for another devlog - the first one of 2026. Still no release date or window but HOPEFULLY itll be this year.Ive fully switched to making new stuff instead of updating the Demo, although ill probably do some bugfix for that soon as well.Spoiler warning in …
Mik hit 20000 WISHLISTS!! - Thank you everyone. Along with that comes a shift in how the game will be priced. Mik will be PAID. People kept telling me to do this but until now I stubbornly refused. Making the game free gave me a pressure to release it as soon …
Its finally time - 0.3.5 is available RIGHT NOW! This will probably be the final "major" update to demo, bringing a lot of bugfixes and improvements. There are also some experimental features, most notably VAULTING IS MANUAL NOW! Im not sure how this will play…
Its time for another bi-monthly devlog!!Reception on the new shorter devlog style for the last one was good so ill try to keep the yap as little as possible, especially since lots of stuff happened in the time since the last devlog. Mik became FOUR years old, …
Another small-ish update to the game. All major problems should hopefully be fixed now, along with some QOL and Polish changes. Changes:Improved Liquid shaderReverb now transitions smoothly Slightly delayed starting Voiceline for a THREE secondsNew audio proce…
Special announcement time...4 YEARS OF MIKExactly 4 years ago, on November 1 2021 the first version of Mik(legacy?) released here on steam, beginning my long game dev journey. A game that started out as a bad side project of 14yo me is now finally nearing its …
Hi hello again - thank you everyone who played the Demo and left feedback and reported bugs, Ive been working on fixing the majority of issues in this patch. I will continue updating the demo to fix major bugs, but I will start focusing the majority of my dev …
Hi - Small update fixing some bugs and adding minor polish for Nextfest.Features:Added "reload level" button when enabling timerAdded "checkpoint currrent" and "level currentl" display - displaying your time "splits" when having timer enabledChanges:Added new …
Small patch addressing mainly the large performance problems (sorry). Thank you to everyone who gave feedback!We also passed 10.000k wishlists! absolutely crazy - cant understate how blessed I am. (even if the game is mid?)FeaturesAdded command to reset all ac…
Hi HelloThe Mik Demo is out NOW. Theres new achievements and a few new side / secret areas.Even if you already played the Playtest, it would help a lot if you could give it another try. Theres some new stuff as well.ContentFirst 2 Levels10 achievements, includ…
Hi hello, its the first of the month and its time for another (mini) devlog. Mainly about the Mik Demo Release date on...Friday, Oct 10The content will be similar to the Playtest, with a few bugfixes, more polish and new achievements and secrets / side areas! …