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Hi Explorers,The Monthly Summary for July is here!It’s been a great month of development for TFE. I've implemented the pause & resume mechanic, the ore distribution on mineable mountains system and invested some more time in improving character movement.This t…
Hey Explorers,The Monthly Summary for September & October is here!I shifted the development summary publication by two weeks to better align it with the Patreon game update release. All you can read below went online today for all Patreons with Praefectus leve…
Hey Explorers,The Monthly Summary for August is here!I managed to make solid progress this month, even if things were a bit lighter than usual between some summer vacation and preparing for and attending Gamescom. August was all about finishing the ore distrib…
Hi Explorers,The Monthly Summary for June is here!It’s been an intense month of development for TFE and I've made some good progress on the logistic side of things, movement systems and some general improvements 🙂TFE Development Summary - June 2026Storage Sys…
Hi Explorers,It has only been 48 hours since I launched the Pre-Alpha and the new Patreon tiers, and I am honestly blown away. In just two days, this amazing community has managed to double the monthly income on Patreon!A massive thank you to all the existing …
Hi Explorers,Today is a massive milestone for The First Explorers and its development. I have decided to open up the development process even further and give my Patreon supporters Pre-Alpha access, starting TODAY.Support the development at the Praefectus tier…
Hi ,The Monthly Summary for April is here! Make sure to read to the end of this post, its worth it 🙂April was absolutely packed with exciting stuff: I focused heavily on developing a Bot AI, which is capable of building up a full settlement, recruiting soldie…
Hey there, the Monthly Summary for March is here!March was heavily focused on the new gate siege and yard combat, and I'm really happy with how it is shaping up🙂TFE Development Summary - March 2026Gate Sieges & Yard Combat🛠️ Defenders can now hold the gate, …
Hey there, the Monthly Summary for February is here!February was a massive push for the Combat System and unit responsiveness. It's one of those areas that takes a lot of invisible work to feel "right," but the foundation is now much more solid.TFE Development…
Hi The Monthly Summary for January is here! Welcome to the new year. It will be a quite exciting one for TFE, thats for sure 🙂 TFE Development Summary - January 2026 Topbar UI Rework 🛠️ Refactoring of PlayerState class to support new topbar functionalities �…
Hey there, the Monthly Summary for December is here! Because of Christmas, Holidays etc. December wasn't as productive as other months, but still I got some stuff done: TFE Development Summary - December 2025 Character Related 🛠️ Carrier Logic refactored into…
Hey! I'm here with the monthly development summary from November, enjoy🙂 TFE Development Summary - November 2025Resource Broker & Character Improvements🛠️ Implemented Urgencies for Production Building stacks (Empty Input & full output have a high urgency and…
Hey! I'm here with the monthly development summary from October, enjoy :) TFE Development Summary - October 2025Minimap🛠️ Click on MiniMap relocates player camera 🛠️ Buildings register with MiniMap 🛠️ Territory borderstones register with MiniMap 🛠️ Harvest…
Hey! I'm here with the monthly development summaries from August and September, enjoy :) TFE Development Summary - August 2025📽️ Lots of work for the Gameplay Video, which was shown at gamescom 🛠️ More character system rework 🛠️ Pathfinding improvements 🛠️…
Hey,I'm super excited to present you the new gameplay video showing what I was up to since last year:New Gameplay VideoNew ScreenshotsAlongside the new gameplay video I also have new screenshots for you:I hope you like the new material and I'm looking forward …
Hey,I have exciting news for The First Explorers. Let's dive right in:Live on Stage at gamescom!Find Your Next Game ShowYes that's right. I will reveal all new Gameplay in the Find Your Next Game Show live on stage at gamescom next week!The FYNG Show starts on…
Hey! This month was a lot about preparing the first Playtest. I invested a bunch of time into making sure that the playtesters have a somewhat smooth experience. I'll give a short conclusionof the playtest after the development summary. TFE Development Summary…
Hi together, end of June is coming and that means that the first closed playtest for The First Explorers is just around the corner. Here are the infos regarding the application process: - Playtest #1 is running from June 26th until June 30th (incl.) - Applicat…
Welcome back, Explorers! We're continuing our journey into the heart of The First Explorers' mechanics. In previous blogs, we touched upon gathering resources and setting up basic production. Today, we're going to delve into something truly vital for your grow…
Hi together and welcome to the next devlog! A fantastic year 2024 came to an end. Let me give you a small rundown what happened the last couple of months and why 2025 will be an even more fantastic year for The First Explorers! About the last three months The …