Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 2 · 2 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Some more minor tweaks as I am trying to have the best version of Gifted: The Tombs forward for the Steam Sale :) - Minor UI update: B button didnt leave Library Submenu (My B - get it??) - A floating item bug in the "craziness" piece of the maze generation co…
Where do I start? A TON of small tasks completed in the last few days: - Hit/Sprint bug resolved - Chest initializing bug reduced (not 100% yet, will look at it!) - Updated/deconflicted keybinds - On controller, lb+rb no longer fires lb! - introduced a small f…
A lengthy multiplayer playtest revealed some NASTY scaling issues just before the floor 21 change up. I have done a larger rework here and some other goodies: - lengthy scaling rebalance - Dergen fire doesn't stun anymore (get out of the fire) - Items in chest…
After a lengthy hiatus and lots of work on an announced project, Gifted Season 1 can begin later this month. Reminder: all of seasons 1 and 2 are included in the base purchase of the game, with no plans for a battle pass any time soon. ('Seasons' only serve to…
From today forward, Gifted "seasons" will be called "series." The premise behind "seasons" was to allow stat/leaderboards/character resets and allow more players to get competitive as well as permit me to add more content to the base game. It has come to my at…
Hover overs were missing from buttons on the new UIs for controller menus Anvil and Forge HUD icons for found abilities were missing on the start of the run - this has been corrected Multiplayer scoreboard has been corrected!
Season 1 has begun!Season 1 comes with new leaderboards. This also comes with Season 0 rewards going out! One for participation in Season 0 and one for if you ever held the #1 spot on the leaderboard :) To be honest, there is a lot of content I had planned for…