Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changelog: - Added server selector to switch between protoshock server instances (such as official or self hosted) - Made wall running not need to hold down input once in wall running state - Made weapons have a side rotation effect on the camera when shootingโฆ
Changelog: - Fixed not being able to exit match due to unload mods being called with no mods loaded - Fixed hitmarker script causing errors in console
Changelog: - Added shader variants to be compiled with mods - Added changes to mod material loading - Added changes for ambient light loading for mods
Changelog: - Added fix for player ground detection - Added fix where weapon FOV would not change - Added some fixes for mod loading
Changelog: - Fixed Rendering for URP Materials Shaders: Lit, Simple Lit, Unlit, and Particle shaders - Added to "Player" class in CustomMod: "paused" bool and "chatting" bool - Changed to Forward renderer - Removed Screen Space Reflections due to conflict withโฆ
Please update: Major bug fixes with mod support