Last 7 days · history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
添加12种语言支持. 优化部分UI的布局. 调整怪物掉落配置.
Bug修复-按键设置重新读档会被重置的问题 Bug修复-移除精力项链免疫禁锢的效果 修改-哀伤之霜的霜冻buff持续时间增加至15秒,现在更容易冻结敌人 修改-剑刃乱舞的击退效果减弱,现在更容易连续命中敌人 修改-剑刃乱舞的攻击范围增加 修改-现在打开传送UI的时候默认选择当前位置 修改-现在触摸传送住的时候会直接解锁当前传送点
修复爬树的箱子无法直接获取的问题 添加小型精力提示UI 修改金蛋的描述错误
优化灼热之地战斗怪物配置 优化配置奖励宝箱内容 优化游戏结束的bgm还可以再欢快一些 修复熔岩巨人的法术释放坐标错误 修复修改主线任务 让游戏串联更紧密 修复没有麦克风的时候 设置里应该显示未找到麦克风 修复魔咒头盔读取设置音效数值错误问题 修复破旧古寺的空气墙缺失问题 修复寒风森林的地形和寻路有问题 修复bgm的随机播放顺序错误 修复剑刃乱舞打中墙体模型也会有击中音效 优化金蛋的外挂边框尺寸 优化扫射的子弹拖尾特效 修复金色宝箱显示效果 修复赤佛谷太阳亮度问题
Start testing the performance of Steamdeck and use it as a standard to test the entire game process
修复部分玩家反馈内容 ✔完成--------冥火剑客火焰附魔之后 武器看不清 动作也看不清 场景阴影也太大了 看不清人物动作 ✔完成--------冥火剑客收到buff的显示部位在头上 buff显示位置错误 ✔完成--------三头法的基础身高错误 导致外挂界面显示错误身高 ✔完成--------延迟电球的打包后特效显示错误 粒子数过少 需要查清楚原因 ✔完成--------法术跟随需要更快一点 ✔完成--------掉落道具直接使用射线检测 不考虑navmesh 这样也可以保证navmesh错误的时候 掉落位置…