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Hello fellow Laser Knights!Since I'm not getting quite as much feedback on the demo lately as I'd hoped, I decided to give you even more reasons to jump back into the adventure! ːsteamhappyːSuit up!The PowerSuit is now available in the demo! It currently grant…
Demo Version 0.8.0 is out!This update is mostly about giving the desert planet a bit more life and variety. I’ve been adding lots of small environmental details — with a somewhat unreasonable focus on rocks. 🪨The world should now feel less empty and a bit mor…
Hello, adventurers!I'm back with another packed update designed to make your journey deeper, more responsive, and visually striking. In this patch, I've focused heavily on your feedback regarding early-game exploration, combat responsiveness, and atmospheric i…
Hey space travelers! 🪐It’s time for another update as we march closer to polishing up our core demo experience. Version 0.7.8 focuses heavily on environmental storytelling, UI cleanup, and trimming the fat from our combat visual effects so every swing of your…
Version 0.7.7b is focused on one thing: making the game feel better moment-to-moment.This update improves a lot of the interfaces players interact with constantly, adds clarity to progression and quests, and pushes the visuals further toward the atmosphere the…
Hello everybody :)Here is a brand-new demo version update ... it's been a while, and some things havve changed in version 0.7.6!Mostly the visuals, be it the new lighting & ambience in all levels (especially the houses), or the shadows, or the better environme…
Development on the third of our five planned planets—the lush, treacherous Jungle Planet—is officially in full swing. This environment has been a blast to build, offering a vibrant contrast to the more desolate landscapes we’ve visited so far. Here’s a breakdo…
Hello fellow Laser Knights, I have been working on the robot endboss you will meet on the 4th planet - an industrial cloud planet with floating industry complexes and lots of robot enemies ...Here is a little time lapse video to show you the progress: Greeting…
A small new update that brings some bugfixes, but also better NPC behaviour: when you need to follow Ramius (or any other NPC later in the game), s/he will wait for & turn towards you if you are not fast enough, and also will continue walking if you are too fa…
Hello there :) I removed some of the ugly block-out levels, and overhauled the complete level geometry to look more slick, more stylized, and more pleasing ... also lots of smaller player feedback, and some bugfixes!Enjoy! Play the Demo! And don't forget to wi…
We finally got rid of the ugly old intro with the "wall-of-text" (who reads that stuff anyhooch?)! Nadim "I'm not rude" Arnaout took the time to create an epic animated intro video, which totally reminds me of the good old "Saturday morning cartoons" like Brav…
Hello everybody, here is the first video devlog for Tales of the Laser Knights: Greetings, Denzi