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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
From new aiming mechanics to lighting improvements, we've been working to make every action feel more responsive and impactful. We've also put together a short video showcasing some of these changes in action!Combat Improvements AdditionsAiming & Wielding The …
The Ranger He never quite got used to the silence, the old man thought, his gear strewn across the patchy shrubs of the desolate land. Never got quite used to the thumping noise of the damned city either, but that was a long ways away. Nothing you could do abo…
This month marks one of the biggest decisions we've made during development; Project: rEvolution has officially transitioned from Unreal Engine to Godot!After spending considerable time evaluating our options, we decided to switch to Godot in pursuit of better…
Another month, another round of progress on Project: rEvolution.We've been continuing to expand core gameplay while polishing existing systems based on playtesting and player feedback, resulting in a new playtest build published and available now! Here's a loo…
The first public playtest for Project: rEvolution is officially live! Here’s some of what’s included in the playtest:Tutorial SystemWe’ve added a full in-game tutorial to help ease players into combat, turret management, progression systems, and the overall fl…
Attention Tower Defense Fans!We’re participating in Steam Tower Defense Fest all week, and we want your feedback on our latest UI and gameplay refresh!If you enjoy fast-paced, highly replayable tower defense/twin-stick shooters with cyberpunk aesthetics and me…