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87% positive of 1,615 · Very Positive · Live from Steam
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Start with your Command Center and expand it into a colossal modular flagship, module by module. Design custom warships from the ground up, grow a thriving civilization, and command powerful fleets across the Solar System in tactical real-time battles.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (1,615 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Early preview of upcoming features (may contain bugs)
Dev Build 9
Dev Build 11
Dev Build 10
Version 0.12.4 improves station construction and blueprint deployment, fixes several collision and visibility issues, and considerably reduces the time needed to start Deathmatch maps. Modules and StationsImproved final placement checks so modules can no longe…
Hi everyone, we're releasing a small patch to address some issues and do some fine-tuning. Additionally, on the preview branch, we've uploaded an experimental version of this patch that might fix the crashes some of you are experiencing. Gameplay - New weapon:…
Version 0.12.13 brings several weeks of work: War Machines in multiplayer, two new maps, the No Attack Period, engines on moving parts and turbo engine wear, a reworked settings menu, better cockpits, defence against long range missiles and nuclear bombs, many…
Version 0.12.9 introduces numerous balance adjustments and bug fixes, along with significant improvements to unit and module selection. The update also addresses module overlap issues: overlap constraints are now less restrictive, allowing for more flexible an…
Hello everyone,Era One has reached an important milestone in terms of audience growth and player feedback. The team is currently at Gamescom in Cologne, Germany, celebrating the results achieved so far and showcasing how the project will continue to grow in th…
Hello everyone,Today we're releasing Build 12, the first fully playable version introducing multiplayer to Era One.This marks a major milestone for the project. Multiplayer development will continue throughout the entire Build 12 cycle until it reaches a stabl…
Hi everyone, We’re rolling out the patch that officially closes Release 11.This update resolves all reported issues, and wherever possible, we’ve implemented community suggestions to further improve the game.Although we will continue to improve the current rel…
Hi everyone.Today, March 13, we’re releasing Version 0.11.16, in preview branch, which includes many improvements. To enable the Preview, go to your Library, right‑click on Era One, select Properties, then open Game Versions and Betas.Below, you’ll find the re…
Hi everyone.Today, February 27, we’re releasing Version 0.11.15, which includes many improvements.If you try it out, let us know what you think. We need your feedback to make it challenging and fun before making it public and adding more content.Any feedback o…
Hi everyone.Today, February 21st, we’re releasing Version 0.11.13, in preview branch, which includes many improvements.Below, you’ll find the release notes for Version 0.11.13, followed by those of previous versions for easy reference.You can try the preview r…
Update Jan 10: Hello everyone. Patch 0.11 is currently experiencing several issues and malfunctions. Due to our mistake, we rushed the release to meet a deadline, but the features included actually require more time and proper testing. We are therefore removin…
Hi everyone, we’re releasing the patch that closes Release 10. We’ve fixed all the issues that occurred and, where possible, we’ve followed the community’s suggestions to improve the game. From now on, we’re focusing on Build 11, planned for December, where we…
Good evening Commanders, we just released Dev. Build 10. Thanks to everyone for the help in testing and trying out the new features on the preview branch.As some of you may already know, this build not only introduces many new features but also marks an import…
Dev Build 0.9.6.6 Release Notes Modules and StationsCommand Unit health reduced by 25%. Dev Note: Station health was too skewed towards the station core.Command Bridge cockpit position is now correctly aligned.GameplayResource refining is faster: +10% at Comma…
Dev Build Preview 0.9.6.3 Release NotesHello everyone! Thank you to everyone who has played, and is playing, Era One. A special thank you also to those who sent us error reports to help identify and fix issues with the game. This patch addresses many reported …
Hello everyone! We created a "preview" branch on Steam (right click on Era one in your library, go to Properties/Betas and select preview) where we will be uploading our release candidates before they go live. We just launched the preview for DevBuild 0.9.6 wh…
Change-log from Demo to 0.9.5Major ChangesModules & StationsNew Plasma Cannon module turret.New Fusion Vault module addedNew Flamethrower for module turret short-range destruction, with flame, smoke and burn effects.Blueprints may be spawned directly from any …
We’ve worked hard to bring this to life, driven by our passion and guided by your feedback. The current EA version offers a solid gameplay experience, and all included features have been thoroughly tested to ensure the best possible quality. Our main focus has…
The only thing better than piloting a space ship is being able to build it from the ground up. Luckily, this is exactly what Era One , a brand new adventure set amongst the stars, offers. Something of a spiritual successor to Homeworld, Era One blends base bui…
It’s been a while since our last update, but we wanted to make sure we had something solid to share both in terms of communication and the progress of Era One. Over the past few months, we’ve been working hard to strengthen the team and refine the game mechani…