Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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12% positive of 8 · 8 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Play as a disoriented soldier in this surreal reimagining of point-and-click horror. Set in the suffocating underground chambers Site 41, discover macabre truths, evade ghoulish monsters and delve deeper into the heart of this twisted nightmare.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 12% on 2026-11-01 → 12% today (8 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Updated Stalker Enemy Behaviors and bug fixes - Updated Models
WE'RE 90% THERE!With V0.33, we've fleshed out all the mechanics, aesthetics, plotlines and experience for Terminal Error: Episode 1. This version is a huge upgrade from our last update, introducing expanded and refined maps, more innovative mechanics, and a co…
As a quick update, we've added some new animations and models to Chapter 1 to better improve the visuals and experience of the game!
It's Finally HereWith this update, all the base content for Chapter 1 of Terminal Error has been completed. Although there are still mechanics, aesthetics and elements of the game that need some touching up, the flow and structure of the Chapter are all finall…
We're Making Progress!Since our last build, we felt that we wanted to go further with the game and take the time to make a truly outstanding experience. After months of hard work, we've finally firmed up the mechanics, aesthetics and gameplay of Terminal Error…
New Map and Minigames In the newest update, we've added in the The Tunnel. The area is filled with more minigames and areas to explore, building off the general gameplay of the Tutorial. However, due to time constraint, we were not able to perfect the AI and m…
After many years of work, we've fully completed Episode 1 of Terminal Error! It has been a long and tiring journey, but we're finally satisfied with our work! Hope everyone enjoys!
sNew AnimationsTaking more inspiration from Indie Horror RPGs, we've started work on several in-game animation cutscenes. The audio and pacing still need some edits, but the general idea is there. Here is a quick look at the progress we've made!Toilet SceneBe …
Focusing on LooksTaking a short break from working on game mechanics, we've completed the lighting redesign and fixing room and map layouts to make Terminal Error more visually appealing and eye catching to make the various area more unique and interesting to …
So What's New?This is the first iteration of our new monster behaviours. We found that the monster's animations were weak, and the monster's approach reduced its fear factor. In order to fix this, we've chosen to lean more into visual effects and creative beha…
It's Been Awhile!Terminal Error has now been in development for several years with many ups and downs in the process. It's been about half a year since our last major update, and an update is definitely overdue.Looking at the response and feedback from our pre…
We've started work on our boss fight, building an arena, setting attack patterns and creating a challenging experience for Players to mess around with. So what can you expect?The SampleThe source of the strange flesh-like infection spreading around Site 41, th…
We're Still Alive! It's been awhile since we've done an update, but don't worry! We're still hard at work on the game! We've been tirelessly refining to the Concept, Mechanics and User Interface of Terminal Error, and the game is finally taking on it's final f…
Movable Doors Just a minor update, but we've created movable doors! The over world will be decorated with small intractable items like this (such as cabinets, light switches and many more!), not only as a way to spice up the maps but to also add to the experie…
New Maps Playing around with our lighting, shaders and world, we've come up with some new haunting maps to share. Currently, we are working on the administrative areas, building desolate and oppressive work spaces. The areas might change, but I think we've got…
Interface Update Inspired by PC-98 styled frames and interfaces, we've taken their layout and brought it to another level. With elements of Sci-fi infused in it, we've invented our own experimental aesthetic interface. With key functions such as accessing item…
In preparation for our Early Access, this will likely be our Final Cover Art! Hope everyone likes it!