Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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79% positive of 438 · Mostly Positive · Live from Steam
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Forge Quest is a dungeon crawling rpg set in a voxel world. Explore the land full of chickens on a light hearted quest to become a hero. Delve deep into the randomly generated dungeons to battle monsters, find treasure and craft your equipment. Invite your friends to join your world and help you in your adventure.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 79% on 2026-11-01 → 79% today (438 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added a little Halloween content right in time for the end of the month. In the swamp overworld there is now a graveyard, check it out and you might find some spooky things. Note: To get to the content you will either need to rebuild the world from the charact…
Added a little Halloween content right in time for the end of the month. In the swamp overworld there is now a graveyard, check it out and you might find some spooky things. Note: To get to the content you will either need to rebuild the world from the charact…
A number of bugs have been resolved. We thank the community for letting us know about these issues. Bug Fixes - Fixed crash with lockpick minigame - Added fix for character becomming stuck if they die and then kill the boss while dead. (It's possible) - Fixed …
Today's update fixes a number of bugs that had been brought up to us on the forums. Fixes Fixed several achievement bugs. A few were brought up that had individual issues. There was also an issue with achievements not working the first time you created a chara…
With a few extra tweaks we finally decided to release the beta features branch that we have been working on to the main branch. Below are the most major ones of note. Endless Dungeon A new gametype "Endless" is now available to all characters. This mode allows…
Pushed a small update to fix a few things that were brought up in the beta features branch. - Fixed, error when rebuilding or creating a new world for an existing character. - Fixed, you can now get through doors without lockpicks. This was needed since in end…
I would first like to thank everyone who participated in our first and second survey. We honestly didn't think we would get as many responses as we did. This data has been critical to us in making our decisions about how we are going to move forward and we app…
I would first like to thank everyone who participated in our first and second survey. We honestly didn't think we would get as many responses as we did. This data has been critical to us in making our decisions about how we are going to move forward and we app…
We are back with another survey for the community. This time we want to ask some direct questions about your play style and opinions about Forge Quest in an open world setting. We can't wait to see what you have to say. Proceed to the survey here! Thank you ag…
We are back with another survey for the community. This time we want to ask some direct questions about your play style and opinions about Forge Quest in an open world setting. We can't wait to see what you have to say. Proceed to the survey here! Thank you ag…
As Open Realms moves forward we want to make sure that our efforts are spent making the best game we can. This can be a difficult task, but we have found that keeping an open ear to the community is the best way to proceed. In our effort to continue this, we c…
As Open Realms moves forward we want to make sure that our efforts are spent making the best game we can. This can be a difficult task, but we have found that keeping an open ear to the community is the best way to proceed. In our effort to continue this, we c…
A number of bugs have been resolved. We thank the community for letting us know about these issues. Bug Fixes - Fixed crash with lockpick minigame - Added fix for character becomming stuck if they die and then kill the boss while dead. (It's possible) - Fixed …
Today's update fixes a number of bugs that had been brought up to us on the forums. Fixes Fixed several achievement bugs. A few were brought up that had individual issues. There was also an issue with achievements not working the first time you created a chara…
With a few extra tweaks we finally decided to release the beta features branch that we have been working on to the main branch. Below are the most major ones of note. Endless Dungeon A new gametype "Endless" is now available to all characters. This mode allows…
Pushed a small update to fix a few things that were brought up in the beta features branch. - Fixed, error when rebuilding or creating a new world for an existing character. - Fixed, you can now get through doors without lockpicks. This was needed since in end…
Another update to the beta features build. The endless feature has been working good, so it's likely that as long as no other issues creep up we will be soon releasing all of this to the main branch. Changes - When in endless dungeon mode, down stairs will now…
This update to the beta branch now includes our initial implementation of the endless dungeon mode. This mode will let you travel the dungeons endlessly, a random level being chosen each time, with a random boss on every 5th level. You can switch back and fort…