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54% positive of 11 · Mixed · Live from Steam
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A Co-op 1-4 player horror survival which will have you searching for clues, items, aiming to solve the mystery of Arcanum whilst running for your life... Discover what happened to the previous residents and escape whilst you can..
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 54% on 2026-11-03 → 54% today (11 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Greetings Investigators Due to player feedback we have applied the following fixes for version v1.0.1.4 Added Implemented new Main Menu music Fixes Fixed broken materials causing textures to bleed Adjusting lighting environments Minor back end bug fixes Change…
We're pushing a small update today based on player feedback. I'm sure you'll all pleased to know the baby has been evicted from the game and will not be returning! We've also re-worked a bunch of systems to make gameplay smoother and lastly, some bigger news. …
Added Map 2 development has begun Changed Edited some assets for Ravenswood Manor Edited decals and shading for Ravenswood manor Fixes Fixed multiple asset clipping into wall Fixed decals bugging out when doors open Fixed assets not being placed correctly Deve…
Hotfix following the Quality of life update. Added Added a widget that tells the player when to escape Added blocking volumes in a lot of places to keep players out of inaccessible areas Changes Changed it where all living players must exit for the game to end…
Hey all, You asked for it, we're delivering, welcome to the Quality of life update v1.0.1.0 Lobby A completely overhauled lobby is here with a new environment and new atmospheric lighting. Tutorial A new tutorial level is available on the Main Menu for those w…
Fixes Fixed a bug that glitched out the lobby invite system after completing a game Fixed Doors from glitching in multiplayer games Changes Added a widget that tells players to "Hold E To Revive" Added a new informative loading screen to the game Moved some of…
Greetings! Even more progress this week. Changes - Music Changed to fit the games theme. - Credit music changed for better sound design. - AI "can see" player removed. Added - Enemy AI on the first map is now blind and will hear players if you walk too close, …
Greetings! Here's a quick summary of what I've been up to and what's to come. Main Menu System This main menu system comes packed with features for players, it features: Ability to save & load your chapter progress Host or join multiplayer games via Steam Full…
Greetings, A full rework of Arcanum is in active development This will include but not limited to: Completely reworked new starting map New characters and inventory system New Doors/interactable system Brand new unseen monsters with reprogrammed AI Puzzles to …
Below is the changelog currently for Map 2 aswell as current plans to implement. Changes Map 2 roughly 50% completed. Map 1 rework due. Added More detail and atmospheric detail added to Map 2 Ground floor world events added to map 2 Custom animations added to …
Hey! It's almost Halloween! I hope you're all excited and have made plans with friends to enjoy your spooky holiday! Some quick news for Arcanum! I've finally updated the icon for the game and Windows executable (finally!) in order to view these, please do the…
Good evening spooky people! We have some news we'd like to share aswell as further announcements in regards to the development of Map 2 and future content. Price Changes After hearing your feedback we've decided to dramatically lower the price by -88% This cha…
Hurrah! Welcome everyone to the Early Access launch of Arcanum! I'm excited to show you what we've been working on so far! At this stage of Arcanum, you're able to play a full map with fully custom AI and plenty of objectives to accomplish and more! We are now…
Only 10 days before we release into Early Access, I hope you're as excited as I am! Here's the patch notes for the latest pre-release. New - Added spooky EasterEgg - Added Prison cells & decoration - Added custom death screens when a player is killed - Added L…
New Map - Ravenswood Hospital New monsters Halloween Update Global & Proximity Voice Chat XP System and levels New Map New monsters Achievements More Content (TBA) New Enemies More ...
Early Access We are pleased to announce the Early Access release date for Arcanum will be: 11th September 2023 at 5PM BST | 9AM PDT | 2AM AEST Alpha V1.0 Please remember the game is still in Alpha, we cannot guarantee the game will be bug free however we are c…
Lighting, lighting lighting Lighting has been fully remastered and reworked from baked to fully lumen with nanite, this will mean there is a slight FPS drop on older GPU's however the quality of the lighting and stabilisation has now been improved. It's all ab…
Changelog V.0.8 Enemy AI Our custom AI has now been finalized and will hunt the players continuously, make sure you hide! Revive and Down system Players who are caught by our AI will be "downed" however you will be able to use a bandage to revive yourself howe…