Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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88% positive of 18 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Split Square is a deck building rogue-like game featuring cute pixel characters. Defeat all enemies in a random block space and collect rewards to build a stronger deck!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (18 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changes UI adjustments and improvements Minor text corrections Fixed Bugs Fixed a bug where the remote control effect was applied to area attacks
Fixed bug -a bug in which no transcendent achievement is obtained
Changes -Impact : During the Impact condition, the immune time after being hit is halved. (Default 1 second) -Lightning hand blade : Attack top semicircle area. If it hits enemy, Player's projectiles get Reflection 1->3 during this battle (@ power, Shock) -Har…
Changes -Change some UI sizes -Illegal lightweight disc : All Skill Cost -3, All Skill Usage -3 Fixed bug -A bug that blinks in the Add Item Description window in the Select Characters window -A bug that turns off the reroll button
Changes -Some UI sprite changes -Sizing some UI on PC -Keywords below have been replaced. Can't-overlap -> Exhaust : If you use the skill, it will consumed immediately even if the usable count remains. -Beginner's Headband: Attacks of Skills with a base cost o…
Changes - Remove the health penalty for deck recovery Boss battle's health and gold rewards increased significantly hard battle's health and gold rewards increased The effect of 'BloodSucking' changes as follows. -> Whenever you hit the enemy, you get N health…