
Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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93% positive of 1,200 · Very Positive · Live from Steam
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Play as a mighty Blood Wizard on a quest to escape a death-loop of psychedelic dungeons. Slay disgusting creatures using a large array of bladed weapons and unnerving spells, harness the power of cursed rings, find mysterious treasures, and learn the secrets of the universe you are trapped in.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 93% on 2026-11-01 → 93% today (1,200 reviews)
No authorized Steam key store lists this game right now.
1 item on Steam, newest first.

Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
beta test branch
-optimised bullets a little more -improved save file stability -fixed book pages not resetting sometimes after full progress reset -fixed potential crash on startup
-added a timeout for gold wizard's invincibility in case some skeletons get stuck
-fixed a crash that might happen when activating pathway band on the final level
-fixed achievements not getting added properly
friendly bullets no longer show as enemy bullets when back vision effect is active fixed some enemy bullets and enemies not showing when back vision effect is active fixed staying in crouch without holding the button after interacting with something while crou…
-fixed a typo
Dungeon crawlers have had a long and storied history with PC gaming, from titles like Akalabeth, Eye of the Beholder, or Dungeon Master to more modern offerings like Dark and Darker, Dungeonborne, and Legend of Grimrock. There are some truly unique twists on t…
1.0 fixed some typos added a new secret place to visit things like the wizard tent will no longer spawn on the edge of the underground added ability to check equipped rings (view the manual to see how) fixed crashes when running the game through steam added so…
It's been a wild 5 months or so since the early access release. I feel like the game has got to the point where I want it to be in terms of content, so I am thinking of pressing the release button next monday (11 November). There will probably be a small updat…
added pathway band added tower band added the star ring effect to the chaos ring effects and increased the chance of the chaos knight spawning added more tracking for various achievements so they can be achieved when playing offline added 1600 x 900 resolution…
added star ring slightly reduced cursed weapon damage to balance the star ring changed the broken shader on fire left by the fire ring to fix performance
minor fixes fixed water and slime visual glitch added summon wall spell
Dungeons of Blood and Dream now has achievements!
chaos ring is now random and more fun improved caching of some shader types to remove fps drops when certain objects spawn added bauernwehr, unlockable via the mirror instead of the messer messer is now unlockable by asking the mirror about life (you don't nee…
Added cloud saves! I've tested them today and they seem to work fine. Let me know if something doesn't work for you and I will tinker with them some more.