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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed bug where advance money for initial grant would not be givenFixed bug where appliances sometimes would not connect to wiresFixed right click contextual menu breaking at different screen resolutionsFixed bug with appliance connections not showing on saves…
Dev NotesThis patch was quick! The last one was only a few days ago. This patch is the result of the final effort before the lead developer (one who is writing this) goes on holiday. 2 week holiday to be exact. However I can't say I achieved everything I wante…
Dev NotesThis update was a long time coming, its been a few weeks since the last patch. A lot of things has contributed to the slow down. For one we have moved back to sprint based work, which means there isn't a convenient time to upload patches. But I hope t…
Dev NotesIntroducing the New Research Screen!The new research screen is here! I still need to add research trees for 2 anomalies that are currently in the game, but now that I've finished this new UI, I can move on to focusing on core content once more, and al…
Patches> Fixed sizing issues with text fitting in UI elements> Removed hauling issue notifications> Fixed spelling on Anomaly Database> Fixed bug with sticky issues not being selectable in construction mode> Right-click can be used to erase in construction mod…
Patches> Fixed issue with containment goal on contracts> Removed containment requirement from first grantDev NotesVery small changes. The first grant was completely broken due to a bug softlocking the game. Oops. One notable change is removing containment goal…
This update comes after a few days of silence. Definitely a departure from my normal schedule. However, I am hoping to get the pace back. On that note, there are some background changes with the development team that will improve the pace of updates, which I w…
What's up?I have decided to use my brain for once and address a problem that has plagued the game for a while. Communication. Specifically, the communication of one of the core pillars of the game Research. There are three core pillars: Containment, Research a…
Introducing S-0001I've started work on a new anomaly. A miniaturised sun that eats things and creates unlimited energy. I'll be releasing the content for the anomaly in multiple patches, and some changes are going to come to the research screen, which needs to…
After 6 months of what could only be called "very arduous work" (I burnt out multiple times), it's eventually."Done" is a nebulous term because the game is never really done. There bugs. There are design issues. There are 6 months' worth of content that needs …