Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Destroy or be destroyed. Missile Wars is a high-pressure arms race where players must defend their asteroid from enemy missile strikes while investing in crucial tech upgrades to gain the upper hand.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Our first major feature addition since the release is now available in version 0.130r. We chose this feature to add some more single player options and give some goals / rewards (achievements) for taking down each AI. To celebrate this we'll be giving a week l…
After several updates from the playtest / launch we thought it was about time we gave an update of the more notable changes and future plans. We have also updated the store page with latest screenshots. Changelog upto 0.129r Features / General improvements Add…
Improvements Added voice audio to the tutorial and updated text to provide additional info for new players. Reduced the number of meteors during the event in the tutorial to make it less deadly. Bug Fixes Fixed highlights in tutorial for missile upgrades as th…
Hot fix Fixed AI strategy selection. Incorrect range taken causing the more aggressive strat to be selected for first time players / no wins (not the desired stat!).
UI Improvements Improve visibility of the audio level bars, changed the colour / alpha levels as hard to see on some screens. Feature additons Added option to match against an AI for PVP. Players can choose to play against AI opponents if another player cannot…
UI Improvements & fixes Potential fix for hidden button icons for some HW, this is caused by depth stencil calculations. Please report if still seen.
The Playtest is now closed and our release build is prepared. We are looking forward to the official launch on the 16th of February.
The Playtest will close shortly, for those interested we are still welcoming any new playtesters. The last day of the playtest will be the 2nd of Febuary. Take a sneak peak or join us on the playtest discussion forums to provide any comments or issue reports.
The Playtest is now open, we are still welcoming any new playtesters so if you're not signed up already then please come and join us. Feel free to invite friends to try it out with you in custom games or try and match up in the leaderboards to compete. The pla…
Playtest will be opening up shortly, anticipating the 5th January for those interested in taking a look and providing some feedback. We are interested in feedback for any improvements, game balance or ironing out those last few issues that may be seen. Please …