Last 7 days · history since Nov 7, 2026
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PATCH 5 Car setup modified. I left previous patch 4 default car setup as an option in case you whant to compare. 2 extra music tracks. Test manga shade. Slow motion in replay Small changes. I've been fully inmersed in track modelling and on that I'll be focuse…
PATCH 4 FFB added. Enables when you choose steering wheel, disables for the other input modes.. Enable disable from options menu. Small bug. On replay does not yet disable, steering moves on it's own. Default car setup modified. 2 extra music tracks. HAVE FUN!…
PATCH 3 PRLIMINARY VERSION OF KEY REBINDING FEATURE !! THERE ARE STILL SOME SHORTCOMINGS LIKE: THROTTLE-BRAKE CAN NOT BE ASIGNED TO SAME AXIS YET THIS LIMITATION WON´T ALLOW PEDALS TO BE SETUP IN MANY CASES AS LONG AS COMBINED AXIS IS ENABLED ON YOUR HARDWARE …
PATCH 2 Given the alarming amount of issues related to input, I've rewritten the input recognition from the ground up. I've tested the following gamepads: Xbox, PS5, PS4. Generic unbranded gamepads may also work but not all bindings may match. While it will de…
-Keyboard support Due to demand for kb support added AWSD or Numpad 8456, With theese the steering is a bit smoother than with arrows. Choose your style. You can further tweak changing sensitivity and steer return time under Options. IMO, default values work g…
STEERING WHEEL SUPPORT - Enable Steering Wheel using Direct Input option, else the inputs will be eased as a gamepad! Or via dev menu. - Tested with G25. If your steering wheel supports Direct Input should also work. You can remap it in the options. CHANGES WO…
Hi everyone, In the following days, the current public playtesting will be removed as the goals of this initial playtest have been achieved. I want to thank you all for your feedback, support, and suggestions. This data is vital for the next playtest cycle. On…
Hi, As of today, the production of a new touge is ongoing. This time, a wide, constant double lane high-speed route will be modeled. It is the continuation of the current playable road, right after going through the Nishina Pass. The new layout will be the Rou…
Hi, As of today, the alpha testing is open. I've decided to grant access to everyone, the more we're the more we'll polish the game. This current release is a very small alpha test that will allow to start testing things, this time, mostly performance. As you'…