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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey all, it was some time ago! To compensate for the longer development time, I decided to add the second mission to the demo as well: Bridge. (At this rate, the whole game will eventually be in the demo.) Note that aspects of the demo missions might still chaโฆ
Happy Steam Next Fest (and almost Halloween)! I've made some big steps behind the scenes for the full game. While little has effect on the demo, I thought it is still worth posting. This includes some bug fixes, tweaks, and optimization. Some other changes incโฆ
Hello everybody! I hope you are doing good. Due to a lower pace in development than expected, I have decided to add an extra mission to the demo to compensate for the longer wait time. This update to 0.2.7 brings some changes, tweaks, optimization, and the thiโฆ
Hi everybody! Development on the game goes well and I've made a lot of progress. While working on the full game, I'll try to keep the demo up to date with the latest relevant developments. I've noticed some small bugs related to the AI which should be fixed wiโฆ
Hello everybody! I hope you have a great day. I've just updated the demo to Secret Agent No. 6 to version 0.2.4, which brings some great changes. The most important are as follows. Four difficulty settings: Beginner, Trained, Expert, Legend AI Ragdoll deaths (โฆ
Hello everybody! The demo is still a very early build. As development of the full game goes on, I tend to update the demo from time to time. This update brings some tiny changes and something extra. The changes are as follows. Some AI behavior changes Some minโฆ
Hi everybody! The development of Secret Agent No. 6 has been lacking due to some busy school and work periods. As I want to bring out a great product, more time will be needed. This means that the current release date has been pushed back for some time (uncleaโฆ
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