Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
82% positive of 510 · Very Positive · Live from Steam
Loading reviews from Steam…
Free Tower Defense game with unique roguelike elements. Custom base building mechanics allow you to create your own base and maze with tiles earned after each wave. Unleash a variety of monsters, each with its own evolution path and unique skills, and evolve them into legendary creatures.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 82% on 2026-11-01 → 82% today (510 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changes: Slightly buffed damage and skills for Galaxia and Bolt Cat divine towers. Bug Fixes: Improved targeting logic when manually clicking on an enemy to force target it. Improved targeting logic when using the "focus bosses" option. UI fixes and improvemen…
Changes: Lowered cost of energy income upgrade in SWARM mode. Increased wave requirements for some SWARM related Leaderboard Titles. QoL Improvements: Performance improvements. UI improvements. Bug Fixes: Fixed bug where not all enemies were spawning correctly…
New Content: New "Sudden Death" progression game mode featuring significantly stronger enemies than Endless mode with some unique mechanics to make it even more challenging. New "SWARM" competitive game mode featuring super fast paced gameplay with unique mech…
New Content: MAX a tower at level 30 for a final +100% DPS boost. Changes: Rerolling a tile will always give a different tile than the last. You can now reroll away from the cross-path tile on a boss wave. You can now reroll a cross-path tile (with 2 tower pla…
New Content: Spend energy to reroll the original tile you are given. Tier 11 research upgrades. New achievements and daily missions. Changes: Unlock and use up to five divine towers, rather than just one. Significantly increased the amount of gold given from t…
QoL Improvements: You can now cast most Spells between waves, so that they activate as soon as the next wave begins. Minor UI improvements. Bug Fixes: Fixed rare bug where the game would let you try to equip items on a tower with no slots available, causing th…